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        <title>Bibliography</title>
        <description> I&#039;m wondering if it might be useful to have a Recommended Readings list for RepRap, particularly for people who might be coming to the project from backgrounds other than engineering. (Personally, I&#039;ve trained an architect and an artist). 

Is there be a set of readings that can help us bootstrap ourself with respect to the electronics, mechanics, software and even the conceptual issues? For example, I finally got my sanguino working last night. It didn&#039;t immediately work and I eventually found myself staring at the sanguino schematic (http://www.flickr.com/photos/hoeken/2696504917/sizes/l/) with a quizzical &quot;what the...?&quot; expression. 

To be fair, I&#039;ve only just started reading documents like [arduino.cc] , but even those references aren&#039;t entirely clear, and I&#039;m sure I&#039;ll find myself at &quot;What the...?&quot; again. 

The idea for a reading list is largely inspired by Bill Turkel&#039;s Reading List for Humanistic Fabrication: [digitalhistoryhacks.blogspot.com]


Cheers,
Liav.</description>
        <link>https://reprap.org/forum/read.php?1,22070,22070#msg-22070</link>
        <lastBuildDate>Sat, 14 Mar 2026 16:28:25 -0400</lastBuildDate>
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        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22083#msg-22083</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22083#msg-22083</link>
            <description><![CDATA[ Forrest Higgs Wrote:<br />
-------------------------------------------------------<br />
&gt; Is that an American units or SI vile?  They're<br />
&gt; different, don'tchaknow.  (:D<br />
<br />
Sorry, tried to speak cloglish... (its the dutch form of engrish).]]></description>
            <dc:creator>Mr. Seeker</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 18:00:28 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22081#msg-22081</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22081#msg-22081</link>
            <description><![CDATA[ &gt; <br />
&gt; What I know is for building a reprap is a basic<br />
&gt; understanding of soldering and electronics (if you<br />
&gt; can solder velleman kits, you can solder this<br />
&gt; too). Also basic understanding of handtools like a<br />
&gt; hacksaw and a vile.<br />
&gt; <br />
Is that an American units or SI vile?  They're different, don'tchaknow.  (:D]]></description>
            <dc:creator>Forrest Higgs</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 16:13:11 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22080#msg-22080</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22080#msg-22080</link>
            <description><![CDATA[ [attachment 1446 reprap.png]<br />
<br />
Just joking...<br />
<br />
What I know is for building a reprap is a basic understanding of soldering and electronics (if you can solder velleman kits, you can solder this too). Also basic understanding of handtools like a hacksaw and a file.<br />
<br />
For making a reprap work, you only need a pc and a working program. If you want to screw around with the program, you should learn at least Java or C++.<br />
<br />
If you want to go deeper on the extrusion process, I would recommend reading [<a href="http://en.wikipedia.org/wiki/Plastics_extrusion" target="_blank"  rel="nofollow">en.wikipedia.org</a>] or starters.<br />
<br />
If you want all the basics behind the reprap and build a better one, its recommended to do some classes about mechanical structures, physics to understand forces, the limitations of plastic and metal... (in fact a complete industrial engineering class)]]></description>
            <dc:creator>Mr. Seeker</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 15:42:51 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22078#msg-22078</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22078#msg-22078</link>
            <description><![CDATA[ As to a few years, yeah, to become knowledgeable.  Knowledgeable and useful are two very different things, however.<br />
<br />
For example, learning how to solder isn't all that big a trick.  Learning that you have to orient electrolytic capacitors and diodes properly is probably the first thing you want to do.<br />
<br />
Years ago, I wrote a little primer on components when I was in the situation you are now.  You can find it on my website at...<br />
<br />
[<a href="http://3dreplicators.com/New%20Front%20Page/Documentation/Controls/Basics.htm" target="_blank"  rel="nofollow">3dreplicators.com</a>]<br />
<br />
You can find that little guide embedded in a larger, document on the Reprap website at...<br />
<br />
[<a href="http://reprap.org/bin/view/Main/FAQ" target="_blank"  rel="nofollow">reprap.org</a>]<br />
<br />
I can see that I need to expand that page on my website.]]></description>
            <dc:creator>Forrest Higgs</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 14:25:49 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22076#msg-22076</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22076#msg-22076</link>
            <description><![CDATA[ I'm not sure where a list of readings would even begin if you wanted to learn all of the mechanics, electronics, and software.<br />
<br />
To learn the electronics I guess you could start with the pseudobible Art of Electronics.<br />
To learn the sanguino/arduino I would say to get an arduino kit, and work through<br />
the examples. Or go even more basic and get an AT8 microcontroller and programmer and learn from it. <br />
For the mechanics, I would recommend Fundamentals of Machine Design published by McGraw Hill. <br />
For the software, well I don't know what to recommend there, I have yet to find a book on java that I really liked, but then again, I don't really like java anyway. <br />
<br />
In truth, to learn all of it would probably take a few years of studying. I've been doing robotics/electronics stuff for over 20 years and I still learn a new or different way of doing something every week. <br />
<br />
Luckily, we have this whole group of people who are great in one or more of the fields to get a reprap going. If you ask a question on the list, someone is going to answer it. I think that most people here would agree that the only stupid question is the one that isn't asked.]]></description>
            <dc:creator>criswilson10</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 13:02:24 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22075#msg-22075</guid>
            <title>Re: Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22075#msg-22075</link>
            <description><![CDATA[ Didn't your technical courses in architecture at least introduce you to this stuff?  I used to teach those courses in Hong Kong and we were VERY big on hands-on experience in electrical systems and controls.]]></description>
            <dc:creator>Forrest Higgs</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 10:52:51 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,22070,22070#msg-22070</guid>
            <title>Bibliography</title>
            <link>https://reprap.org/forum/read.php?1,22070,22070#msg-22070</link>
            <description><![CDATA[ I'm wondering if it might be useful to have a Recommended Readings list for RepRap, particularly for people who might be coming to the project from backgrounds other than engineering. (Personally, I've trained an architect and an artist). <br />
<br />
Is there be a set of readings that can help us bootstrap ourself with respect to the electronics, mechanics, software and even the conceptual issues? For example, I finally got my sanguino working last night. It didn't immediately work and I eventually found myself staring at the sanguino schematic (http://www.flickr.com/photos/hoeken/2696504917/sizes/l/) with a quizzical "what the...?" expression. <br />
<br />
To be fair, I've only just started reading documents like [<a href="http://arduino.cc/en/Reference/PortManipulation" target="_blank"  rel="nofollow">arduino.cc</a>] , but even those references aren't entirely clear, and I'm sure I'll find myself at "What the...?" again. <br />
<br />
The idea for a reading list is largely inspired by Bill Turkel's Reading List for Humanistic Fabrication: [<a href="http://digitalhistoryhacks.blogspot.com/" target="_blank"  rel="nofollow">digitalhistoryhacks.blogspot.com</a>]<br />
<br />
<br />
Cheers,<br />
Liav.]]></description>
            <dc:creator>liav</dc:creator>
            <category>General</category>
            <pubDate>Mon, 09 Mar 2009 01:32:08 -0400</pubDate>
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