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        <title>Colour mixing now a reality</title>
        <description>Colour mixing now a reality with Repetier&#039;s mixing extruder firmware (http://www.repetier.com/firmware/v092/index.html)
printing with a Tri-colour hotend. See the mixing extruder theory by Repetier at https://github.com/repetier/Repetier-Firmware/blob/work092/doc/Mixing%20extruder%20theory.txt

This allow you to print with 16 virtual extruders with as many filament feeds your printer can accommodate. 

Two prints on my delta printer with a Tri-colour hotend.(http://deltaprinter.co.za/tri-colour/index.html)
[attachment 43054 colourmixing2.jpg]
[attachment 43055 colourmixing.jpg]</description>
        <link>https://reprap.org/forum/read.php?1,427640,427640#msg-427640</link>
        <lastBuildDate>Tue, 12 May 2026 01:42:38 -0400</lastBuildDate>
        <generator>Phorum 5.2.23</generator>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,577326#msg-577326</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,577326#msg-577326</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>kurosame</strong><br />
<br />
Hi Xabbax, I really would like to recreate this effect with my prusa i3 printer. I cannot find any code example that shows how to use the M163 and M164 color mixing code. Can you share some gcode tips on the color mixing?<br />
<br />
I am currently using v92 firmware and I only need to figure out how to generate the correct gcode... thx ahead</div></blockquote>
<br />
I have an example of g-code for 3 items that I printed as well as the eeprom settings for the three extruders used on my website at [<a href="http://deltaprinter.co.za/tri-colour/index.html" target="_blank"  rel="nofollow">deltaprinter.co.za</a>]]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Fri, 30 Oct 2015 01:29:13 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,576351#msg-576351</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,576351#msg-576351</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Xabbax</strong><br />
<blockquote class="bbcode"><div><small>Quote<br /></small><strong>Ohmarinus</strong><br />
So, if you manage to mix two colors, do you get a new color if you are using three primary colors as base filament? That way it theoretically *should* be possible to output RGB values.</div></blockquote>
Yes you can build your own colour scheme. I used the basic red, yellow and blue(Not RGB)<br />
In the image below I started off with red then added 10% yellow and decreased the red with 10% in stages until pure yellow then did the same with blue until pure blue and then again with red until pure red. <br />
Then printed pure yellow,red,yellow,blue, yellow and then added red and blue to the yellow in the same percentage (printing all three colours at the same time at different percentages) to the top. <br />
[attachment 43567 colourmixing4.jpg]</div></blockquote>
<br />
Hi Xabbax, I really would like to recreate this effect with my prusa i3 printer. I cannot find any code example that shows how to use the M163 and M164 color mixing code. Can you share some gcode tips on the color mixing?<br />
I am currently using v92 firmware and I only need to figure out how to generate the correct gcode... thx ahead]]></description>
            <dc:creator>kurosame</dc:creator>
            <category>General</category>
            <pubDate>Wed, 28 Oct 2015 01:02:17 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,483579#msg-483579</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,483579#msg-483579</link>
            <description><![CDATA[ Xabbax, any chance I'd be able to mount this hotend on my Ormerod 1 somehow?]]></description>
            <dc:creator>pandionx</dc:creator>
            <category>General</category>
            <pubDate>Sat, 14 Mar 2015 19:08:50 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,433835#msg-433835</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,433835#msg-433835</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
How does it achieve good mixing where Bath university and RichRap failed?</div></blockquote>
<br />
I do not know if it is mixing better.   The inlets are not in one plane - that may result in more swirling in the chamber where the three tubes converge.]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Tue, 18 Nov 2014 15:22:07 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,433318#msg-433318</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,433318#msg-433318</link>
            <description><![CDATA[ How does it achieve good mixing where Bath university and RichRap failed?]]></description>
            <dc:creator>nophead</dc:creator>
            <category>General</category>
            <pubDate>Mon, 17 Nov 2014 13:36:32 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,433314#msg-433314</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,433314#msg-433314</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
<blockquote class="bbcode"><div><small>Quote<br /></small><strong>cat.farmer</strong><br />
<blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
You need the secondary colours, i.e. cyan, magenta and yellow when mixing pigments that absorb and reflect light as they are subtractive. The primary colours are used for processes where the colours add.</div></blockquote>
<br />
you would also need black and white filaments for color mixing to create the proper shade.</div></blockquote>
<br />
Yes you will certainly need white as well because in 2D printing you get white by not printing anything and letting the paper show but that doesn't work in 3D. In theory cyan + magenta + yellow makes black. In practice black is used as well to save ink and get a more accurate black.</div></blockquote>
<br />
The CMY minus the K always results in a lesser black. It will never be experienced as a good black, this is just impossible. However, a lot of times a little bit of Magenta is added to blacK to make it appear a deeper black.<br />
<br />
Xabbax, your latest test looks super! Man, this technique really has great potential. Time is all we need, I hope hotends for this tech are soon available and the software will mature fast enough to support these kinds of hotends I imagine.]]></description>
            <dc:creator>Ohmarinus</dc:creator>
            <category>General</category>
            <pubDate>Mon, 17 Nov 2014 13:19:20 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,433175#msg-433175</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,433175#msg-433175</link>
            <description><![CDATA[ [attachment 43864 colourhorizontalmixing.jpg]<br />
<br />
Not only vertical colour mixing but also horizontal colour mixing possible.<br />
I designed the article in Openscad, exported the different colour components in .amf format, <br />
then used Slic3r 1.1.7 file --&gt; Combine multi-material STL files... to re-assemble the colour .amf files exported from Openscad<br />
to build a complete .amf file. I then used Slic3r 1.2.1 to slice the files to a g-code file that was used to print. <br />
(I tried Slic3r 1.1.7 for the slice but gave up because the layers were all messed up)<br />
<br />
I printed the infill before the perimeters to purge the previous colour in the infill.]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Mon, 17 Nov 2014 06:24:38 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431289#msg-431289</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431289#msg-431289</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>cat.farmer</strong><br />
<blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
You need the secondary colours, i.e. cyan, magenta and yellow when mixing pigments that absorb and reflect light as they are subtractive. The primary colours are used for processes where the colours add.</div></blockquote>
<br />
you would also need black and white filaments for color mixing to create the proper shade.</div></blockquote>
<br />
Yes you will certainly need white as well because in 2D printing you get white by not printing anything and letting the paper show but that doesn't work in 3D. In theory cyan + magenta + yellow makes black. In practice black is used as well to save ink and get a more accurate black.]]></description>
            <dc:creator>nophead</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 10:04:43 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431276#msg-431276</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431276#msg-431276</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
I think you confuse me with RichRap. I have never done any colour mixing since mixing paints at school!</div></blockquote>
My apologies for the confusion!!]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 09:37:03 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431273#msg-431273</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431273#msg-431273</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
You need the secondary colours, i.e. cyan, magenta and yellow when mixing pigments that absorb and reflect light as they are subtractive. The primary colours are used for processes where the colours add.</div></blockquote>
<br />
you would also need black and white filaments for color mixing to create the proper shade.]]></description>
            <dc:creator>cat.farmer</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 09:32:59 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431246#msg-431246</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431246#msg-431246</link>
            <description><![CDATA[ I think you confuse me with RichRap. I have never done any colour mixing since mixing paints at school!]]></description>
            <dc:creator>nophead</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 08:28:04 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431235#msg-431235</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431235#msg-431235</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>nophead</strong><br />
You need the secondary colours, i.e. cyan, magenta and yellow when mixing pigments that absorb and reflect light as they are subtractive. The primary colours are used for processes where the colours add.</div></blockquote>
<br />
Thank you for the input Nophead - Appreciate the expert advice - your colour mixing blog led me to experiment and try and get mine to work.]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 08:03:27 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431225#msg-431225</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431225#msg-431225</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>dave3d</strong><br />
Printing with 3 primary colours, an RGB printer in effect, would in theory allow sophisticated multi coloured art work or lettering to be incorporated within the print if the software was capable of it. This would be a game changer. <br />
<br />
Xabbax, after your earlier post I started to source the bits to make a hotend myself. I have not got very far yet. It is a fairly complicated assembly that needs to be silver soldered together. Any plans to sell them? or as garyhlucas suggested getting a version metal printed that you can mass produce and put on the market?<br />
<br />
Does having 5 tubes going into the hotend present any particular problems? Did you need to beef up the motors or slow the print down?</div></blockquote>
<br />
I do not use tools other than drill, dremel, and  handy gas flame to make the hotends. The tricky part is the silver solder. You have to be careful not to over heat the stainless tubes.<br />
5 or 6 tubes into the hotend should not be a problem. For that you will need a board that can accommodate 8 or 9 steppers. The other problem will be to have the motors attached to the hotend to drive the filament.<br />
I use 76 ounce nema 17 steppers.<br />
<br />
The g-code settings for speed and other settings for the following print:<br />
<br />
[attachment 43568 repetier-host.jpg]<br />
<br />
 ; avoid_crossing_perimeters = 0<br />
; bed_size = 200,200<br />
; bed_temperature = 0<br />
; bridge_acceleration = 0<br />
; bridge_fan_speed = 100<br />
; bridge_flow_ratio = 1<br />
; brim_width = 5<br />
; complete_objects = 0<br />
; cooling = 1<br />
; default_acceleration = 0<br />
; disable_fan_first_layers = 1<br />
; duplicate_distance = 6<br />
; end_gcode = M104 S0 ; turn off temperature\nM106 S0;\nM400;\nG28; home all axes\nM84     ; disable motors<br />
; external_perimeters_first = 0<br />
; extruder_clearance_height = 20<br />
; extruder_clearance_radius = 20<br />
; extruder_offset = 0x0<br />
; extrusion_axis = E<br />
; extrusion_multiplier = 1<br />
; fan_always_on = 0<br />
; fan_below_layer_time = 60<br />
; filament_diameter = 1.65<br />
; first_layer_acceleration = 0<br />
; first_layer_bed_temperature = 0<br />
; first_layer_extrusion_width = 200%<br />
; first_layer_speed = 50%<br />
; first_layer_temperature = 240<br />
; g0 = 0<br />
; gcode_arcs = 0<br />
; gcode_comments = 0<br />
; gcode_flavor = reprap<br />
; infill_acceleration = 0<br />
; infill_first = 0<br />
; layer_gcode = <br />
; max_fan_speed = 100<br />
; min_fan_speed = 35<br />
; min_print_speed = 10<br />
; min_skirt_length = 0<br />
; notes = <br />
; nozzle_diameter = 0.65<br />
; only_retract_when_crossing_perimeters = 0<br />
; ooze_prevention = 0<br />
; output_filename_format = [input_filename_base].gcode<br />
; perimeter_acceleration = 0<br />
; post_process = <br />
; print_center = 0,0<br />
; resolution = 0<br />
; retract_before_travel = 2<br />
; retract_layer_change = 1<br />
; retract_length = 4<br />
; retract_length_toolchange = 10<br />
; retract_lift = 1.5<br />
; retract_restart_extra = 1<br />
; retract_restart_extra_toolchange = 0<br />
; retract_speed = 300<br />
; skirt_distance = 6<br />
; skirt_height = 1<br />
; skirts = 1<br />
; slowdown_below_layer_time = 30<br />
; spiral_vase = 0<br />
; standby_temperature_delta = -5<br />
; start_gcode = G28 ; home all axes\nM106 S100;<br />
; temperature = 240<br />
; threads = 2<br />
; toolchange_gcode = <br />
; travel_speed = 65<br />
; use_firmware_retraction = 0<br />
; use_relative_e_distances = 0<br />
; vibration_limit = 0<br />
; wipe = 0<br />
; z_offset = 0<br />
; dont_support_bridges = 1<br />
; extrusion_width = 0<br />
; first_layer_height = 100%<br />
; infill_only_where_needed = 0<br />
; interface_shells = 0<br />
; layer_height = 0.35<br />
; raft_layers = 0<br />
; seam_position = aligned<br />
; support_material = 0<br />
; support_material_angle = 0<br />
; support_material_enforce_layers = 0<br />
; support_material_extruder = 1<br />
; support_material_extrusion_width = 0<br />
; support_material_interface_extruder = 1<br />
; support_material_interface_layers = 0<br />
; support_material_interface_spacing = 0<br />
; support_material_interface_speed = 100%<br />
; support_material_pattern = rectilinear<br />
; support_material_spacing = 2.5<br />
; support_material_speed = 30<br />
; support_material_threshold = 0<br />
; bottom_solid_layers = 3<br />
; bridge_speed = 40<br />
; external_perimeter_speed = 70%<br />
; extra_perimeters = 1<br />
; fill_angle = 45<br />
; fill_density = 30%<br />
; fill_pattern = rectilinear<br />
; gap_fill_speed = 15<br />
; infill_every_layers = 1<br />
; infill_extruder = 1<br />
; infill_extrusion_width = 0<br />
; infill_speed = 40<br />
; overhangs = 1<br />
; perimeter_extruder = 1<br />
; perimeter_extrusion_width = 0<br />
; perimeter_speed = 25<br />
; perimeters = 3<br />
; small_perimeter_speed = 25<br />
; solid_fill_pattern = rectilinear<br />
; solid_infill_below_area = 70<br />
; solid_infill_every_layers = 0<br />
; solid_infill_extrusion_width = 0<br />
; solid_infill_speed = 40<br />
; thin_walls = 1<br />
; top_infill_extrusion_width = 0<br />
; top_solid_infill_speed = 35<br />
; top_solid_layers = 4]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 07:35:19 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431222#msg-431222</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431222#msg-431222</link>
            <description><![CDATA[ You need the secondary colours, i.e. cyan, magenta and yellow when mixing pigments that absorb and reflect light as they are subtractive. The primary colours are used for processes where the colours add.]]></description>
            <dc:creator>nophead</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 07:28:17 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431216#msg-431216</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431216#msg-431216</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Ohmarinus</strong><br />
So, if you manage to mix two colors, do you get a new color if you are using three primary colors as base filament? That way it theoretically *should* be possible to output RGB values.</div></blockquote>
Yes you can build your own colour scheme. I used the basic red, yellow and blue(Not RGB)<br />
In the image below I started off with red then added 10% yellow and decreased the red with 10% in stages until pure yellow then did the same with blue until pure blue and then again with red until pure red. <br />
Then printed pure yellow,red,yellow,blue, yellow and then added red and blue to the yellow in the same percentage (printing all three colours at the same time at different percentages) to the top. <br />
[attachment 43567 colourmixing4.jpg]]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 07:10:54 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431150#msg-431150</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431150#msg-431150</link>
            <description><![CDATA[ Printing with 3 primary colours, an RGB printer in effect, would in theory allow sophisticated multi coloured art work or lettering to be incorporated within the print if the software was capable of it. This would be a game changer. <br />
<br />
Xabbax, after your earlier post I started to source the bits to make a hotend myself. I have not got very far yet. It is a fairly complicated assembly that needs to be silver soldered together. Any plans to sell them? or as garyhlucas suggested getting a version metal printed that you can mass produce and put on the market?<br />
<br />
Does having 5 tubes going into the hotend present any particular problems? Did you need to beef up the motors or slow the print down?]]></description>
            <dc:creator>dave3d</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 05:00:56 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431127#msg-431127</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431127#msg-431127</link>
            <description><![CDATA[ So, if you manage to mix two colors, do you get a new color if you are using three primary colors as base filament? That way it theoretically *should* be possible to output RGB values.]]></description>
            <dc:creator>Ohmarinus</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 04:22:06 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431117#msg-431117</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431117#msg-431117</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>kimented_</strong><br />
Hi,<br />
Your work is great and promising!<br />
I see you only change the color by the Z axis. It is not possible to change the color on X-Y ? Are you already working at this stuff?</div></blockquote>
<br />
To change colour on X-Y will require a purge of the previous colour outside the print area.(or in an infill) -  No I have not tried that out but it can be done if you fiddle around with the g-code.]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 04:00:49 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,431107#msg-431107</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,431107#msg-431107</link>
            <description><![CDATA[ Hi,<br />
Your work is great and promising!<br />
I see you only change the color by the Z axis. It is not possible to change the color on X-Y ? Are you already working at this stuff?]]></description>
            <dc:creator>kimented_</dc:creator>
            <category>General</category>
            <pubDate>Wed, 12 Nov 2014 03:29:58 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,430780#msg-430780</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,430780#msg-430780</link>
            <description><![CDATA[ A few more prints.<br />
<br />
[attachment 43521 colourmixing4.jpg]<br />
[attachment 43522 colourmixing5.jpg]<br />
<br />
The g-code files and EEPROM settings available at [<a href="http://deltaprinter.co.za/tri-colour/index.html" target="_blank"  rel="nofollow">deltaprinter.co.za</a>]]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Tue, 11 Nov 2014 10:40:52 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428820#msg-428820</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428820#msg-428820</link>
            <description><![CDATA[ Wow, that's amazing.  I was waiting for a multi-color software just like this.  Support!]]></description>
            <dc:creator>botfeeder</dc:creator>
            <category>General</category>
            <pubDate>Thu, 06 Nov 2014 13:03:48 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428176#msg-428176</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428176#msg-428176</link>
            <description><![CDATA[ In looking at this very interesting hot end it occurs to me that this is the perfect part to be 3D printed on a laser or electron beam sintering machine.  Built that way you could do it in one piece with gently curved passages for the filament, passages for the cooling water etc. You'd probably need to clean up the external and internal threads and maybe extrude hone the filament passages and it would be done.  You might even include a static mixing zone and you could include mounting bosses or holes to make using it easier.   I wonder what company could do that if you sent a model?]]></description>
            <dc:creator>garyhlucas</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 18:08:09 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428162#msg-428162</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428162#msg-428162</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Paul Wanamaker</strong><br />
Ulkan,<br />
I've used <a href="http://www.amazon.com/gp/product/B001C1928M/ref=ox_sc_act_title_1?ie=UTF8&amp;psc=1&amp;smid=A1IOM6MLZVO4U6" target="_blank"  rel="nofollow">Autocrete- Hi-Temp Ceramic Adhesive</a> when building my hot-end.  <br />
It worked very well.<br />
<br />
I really like the tri-color hot-end. Great Job!<br />
I am planning one for Raptosaur, and water cooling may work best.</div></blockquote>
<br />
Great stuff, but I got Firegum from Holts which is cheaper and works a bit differently I think. It sets from the heat and form a very hard material.<br />
<br />
About the toothpaste effect, I think this has to to with the size of the melt-chamber. Keep it down to a minimum and you might not achieve high-speed extrusion, but also won't have the toothpaste effect as much.]]></description>
            <dc:creator>Ohmarinus</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 17:35:14 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428159#msg-428159</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428159#msg-428159</link>
            <description><![CDATA[ Ulkan,<br />
I've used <a href="http://www.amazon.com/gp/product/B001C1928M/ref=ox_sc_act_title_1?ie=UTF8&amp;psc=1&amp;smid=A1IOM6MLZVO4U6" target="_blank"  rel="nofollow">Autocrete- Hi-Temp Ceramic Adhesive</a> when building my hot-end.  <br />
It worked very well.<br />
<br />
I really like the tri-color hot-end. Great Job!<br />
I am planning one for Raptosaur, and water cooling may work best.]]></description>
            <dc:creator>Paul Wanamaker</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 17:19:22 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428061#msg-428061</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428061#msg-428061</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>Xabbax</strong><br />
<blockquote class="bbcode"><div><small>Quote<br /></small><strong>UkIan</strong><br />
Question for you: What is the clay like material you put around the hot bits? I've been looking for something like that and haven't found anything that likes hot temperatuers.</div></blockquote>
Can you direct me to a picture where you see the material.</div></blockquote>
<br />
My mistake, it looks like it is actually where you have primed and then painted it. Had a sort of terracotta colour, so jumped to conclusions :/]]></description>
            <dc:creator>UkIan</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 13:18:54 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428035#msg-428035</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428035#msg-428035</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>ekaggrat</strong><br />
do the filaments mix properly or do you get a toothpaste effect like richard's 3 way extruder ?</div></blockquote>
<br />
With the naked eye I cannot see any toothpaste effect in the .35 mm layers - I am using a .65 mm nozzle. So yes, the colours are mixing properly. ( in the limited number of prints so far)]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 11:41:53 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428032#msg-428032</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428032#msg-428032</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>UkIan</strong><br />
Question for you: What is the clay like material you put around the hot bits? I've been looking for something like that and haven't found anything that likes hot temperatuers.</div></blockquote>
Can you direct me to a picture where you see the material.]]></description>
            <dc:creator>Xabbax</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 11:23:29 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428029#msg-428029</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428029#msg-428029</link>
            <description><![CDATA[ do the filaments mix properly or do you get a toothpaste effect like richard's 3 way extruder ?]]></description>
            <dc:creator>ekaggrat</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 11:17:02 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428025#msg-428025</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428025#msg-428025</link>
            <description><![CDATA[ Question for you: What is the clay like material you put around the hot bits? I've been looking for something like that and haven't found anything that likes hot temperatuers.]]></description>
            <dc:creator>UkIan</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 11:03:51 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?1,427640,428018#msg-428018</guid>
            <title>Re: Colour mixing now a reality</title>
            <link>https://reprap.org/forum/read.php?1,427640,428018#msg-428018</link>
            <description><![CDATA[ I am speechless. You have achieved such a beautiful accomplishment. That hotend is beautifully engineered!<br />
<br />
It reminds me of what the [<a href="http://www.fabbster.com/" target="_blank"  rel="nofollow">www.fabbster.com</a>] Fabbster printer does in terms of looks.<br />
<br />
But it works with one hotend, one filament supply and you can only switch filaments per inserted piece. So with your solution you kind of have complete control :)<br />
A friend of mine has this printer and it's not the best thing, but the multicolor play is nice, though kind of random.<br />
<br />
See it here:<br />
[<a href="http://youtu.be/U9fWQC5C-S0" target="_blank"  rel="nofollow">youtu.be</a>]]]></description>
            <dc:creator>Ohmarinus</dc:creator>
            <category>General</category>
            <pubDate>Tue, 04 Nov 2014 10:30:34 -0500</pubDate>
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