<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel>
        <title>X and Y sliders using skate bearings</title>
        <description> Repstrap Dawin X and Y sliders using skate bearings.

[repstrapdarwin.blogspot.com]</description>
        <link>https://reprap.org/forum/read.php?14,26089,26089#msg-26089</link>
        <lastBuildDate>Thu, 18 Jun 2026 04:23:24 -0400</lastBuildDate>
        <generator>Phorum 5.2.23</generator>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26582#msg-26582</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26582#msg-26582</link>
            <description><![CDATA[ Some conclusions from my tests on Method 3 &amp; Method 2... <br />
<br />
After testing method 3 with Bike chain I found that you must use method 2 for bike chain.<br />
<br />
Its a bit of a catch 22 ~ toothed belt runs great with method 3 and method 3 is the closest to a printed Darwin.<br />
<br />
However with bike chain the extra weight causes too much friction and method 3 with the skate bearings is needed. that was easy.. as I have both.. versions on two repstrap darwins so I swaped the belt for chain.. <br />
<br />
Skate bearings and bike chain are cheaper ;-) but in the long run you will need to buy toothed belt ;-(.<br />
<br />
I will continue to look for an inexpensive reliable method of making ball chaine drive pulles as this solves the catch 22 by eliminating toothed belt.<br />
<br />
Oh since I said I would not try cable I bought 3 meters of 1.5 mm steel cable to try an idea out.. as this would also be cheaper than using method 3... it could just be a bad design idea .. bit like my steep learning curve delta robot attempt see Delta robot post..]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Fri, 21 Aug 2009 20:08:18 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26356#msg-26356</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26356#msg-26356</link>
            <description><![CDATA[ Now that's even more impressive.<br />
I always wanted to know what those tiny little white zombies are made for at all,<br />
I used to have them laying around in the drawers of my workbench.. until I sponsered a trip to the local dump.<br />
<br />
Now I know I shouldn't.<br />
Thank you bodgeit, I think I'll try that too someday<br />
<br />
'sid]]></description>
            <dc:creator>sid</dc:creator>
            <category>Mechanics</category>
            <pubDate>Sat, 15 Aug 2009 14:44:56 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26349#msg-26349</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26349#msg-26349</link>
            <description><![CDATA[ <a href="http://repstrapdarwin.blogspot.com/2009/08/x-and-y-axis-sliders-method-3.html" target="_blank"  rel="nofollow">X&amp;Y sliders method 3</a><br />
<br />
I am total amazed by this one I expected this to have more friction than the skate bearings and for it to have a lot of play.. neither is the case it is also very very much lighter as it has not got 32 skate bearings. I cant belive <a href="http://repstrapdarwin.blogspot.com/2009/08/x-and-y-axis-sliders-method-3.html" target="_blank"  rel="nofollow">how simple the X &amp; Y mechanisims</a> are now and its £16 cheaper to buy..<br />
<br />
<a href="http://picasaweb.google.com/lh/photo/zOJ2u9qKeSVr571ZsiPoCg?authkey=Gv1sRgCNuFlL6ekIjglgE&amp;feat=embedwebsite"><img src="http://lh4.ggpht.com/_T36Uc5PgdXE/SobLTitrV0I/AAAAAAAABNE/tLwffzOAvNQ/s800/SANY0184.JPG" alt="SANY0184.JPG" /></a><br />
<br />
<br />
I just have to figure out an easily repeatable method for the Y axis next...]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Sat, 15 Aug 2009 11:21:39 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26336#msg-26336</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26336#msg-26336</link>
            <description><![CDATA[ The <a href="http://repstrapdarwin.blogspot.com/2009/08/x-y-sliders-method-2.html" target="_blank"  rel="nofollow">X &amp; Y Sliders method 2</a> is now posted on the blog ,.. sory the camera is auto focus and I am not too good at getting it right in the close up shots.. <br />
<br />
<br />
~Here is the link..  <a href="http://repstrapdarwin.blogspot.com/2009/08/x-y-sliders-method-2.html" target="_blank"  rel="nofollow">X &amp; Y Sliders method 2</a>]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Fri, 14 Aug 2009 20:31:13 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26307#msg-26307</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26307#msg-26307</link>
            <description><![CDATA[ That is sweet!<br />
<br />
I think I had already ruled out using the bearing as a horizonal slide bearing, especially on a screwed rod. I have some 15mm chromed copper pipe and Im going to use that as the "rail". I did think about using a pipe olive as the slider, surprisingly they are quite a loose fit - too loose in fact, the play is 1mm or so. My next idea was to use the 608 bearings as a wheel, similar to your idea.<br />
<br />
Im still favouring screwed rods to move the X and Y stages and four screwed rods connected with a belt for the Z stage. I know its slower but it just seems so much more elegant!<br />
<br />
Phil<br />
<br />
PS, is the auto focus turned off on your camera? Lots of the pics are a little less than sharp!]]></description>
            <dc:creator>philwaud</dc:creator>
            <category>Mechanics</category>
            <pubDate>Fri, 14 Aug 2009 02:45:06 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26294#msg-26294</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26294#msg-26294</link>
            <description><![CDATA[ Now THAT looks promising :D<br />
<br />
what a nice idea...<br />
<br />
'sid]]></description>
            <dc:creator>sid</dc:creator>
            <category>Mechanics</category>
            <pubDate>Thu, 13 Aug 2009 20:02:12 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26290#msg-26290</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26290#msg-26290</link>
            <description><![CDATA[ Here is a picture of method two.. <br />
<br />
<a href="http://picasaweb.google.com/lh/photo/DT6hMD5oyG2EBWgeY6w_Sw?authkey=Gv1sRgCNuFlL6ekIjglgE&amp;feat=embedwebsite"><img src="http://lh3.ggpht.com/_T36Uc5PgdXE/SoRUDTPxErI/AAAAAAAABKI/D-huE_Ww8SA/s800/SANY0166.JPG" alt="SANY0166.JPG" /></a><br />
<br />
<br />
Im making the drawings for the chopping board parts once made and checked by using the drawings I will add to my blog.]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Thu, 13 Aug 2009 15:22:51 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26288#msg-26288</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26288#msg-26288</link>
            <description><![CDATA[ Hold off on copying this method I have a much better one for X and Y I am making drawings for it you will need.<br />
<br />
32 skate bearings some plain ASDA chopping boards they are £1 for a large and a small one in one pack or just a sheet of 6mm mdf, chopping boards look better thou.<br />
A pack of 100 Nylon blocks £6 at B&amp;Q £5 at Wicks. I have 3 of my daughtesrs visiting so I have not had much time this week.<br />
<br />
Once I finalize the full set of instructions with those 100 Nylon block you can make the whole Darwin cartesean bot. With the minimal effort / mechanical enginering and a few nuts and bolts.<br />
I had these ideas several months ago but no time to do it letalone make drawings.<br />
<br />
I am still calculating a total cost for this method of making a Dawin cartesean bot at the moment however the ball park without steppers extruder and controll electronics is around £60 an the build time I think would be just one long weekend or less.<br />
<br />
I am working on these other areas like cheaper electronics and motors and an easy way to make an extruder.  The whole construction will not need any printed parts. I will supply the drawings as I draw them and blog each part all parts made will need a saw, drill and a vice.<br />
<br />
Im not a mechanical enginner so the design has evolved by testing many many ideas and experimentation.<br />
My aim all along has been to get the total cost of a Darwin down to &lt; £200 its looking very much like I might have ahived that target price area now.<br />
<br />
I am an Electronics development enginner who has been lost in software development for a little while.]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Thu, 13 Aug 2009 14:51:36 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26271#msg-26271</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26271#msg-26271</link>
            <description><![CDATA[ Ive just bought two sets of skate bearings (16 in total) for 12 quid, so I dont think the cost is an issue!<br />
<br />
Im thinking of using the 608 bearings as a slider on some 8mm threaded rod - am I asking for trouble or do you think it would work?]]></description>
            <dc:creator>philwaud</dc:creator>
            <category>Mechanics</category>
            <pubDate>Thu, 13 Aug 2009 09:21:27 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26173#msg-26173</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26173#msg-26173</link>
            <description><![CDATA[ Well polished steel on polished steel with a thin film of oil works well, true.<br />
But it's rather a pain as soon as the oil is poluted by dust.<br />
<br />
Since there are very very cheap linearbearings (steel, ptfe coated) that cost less than a skatebearing (that is if you don't have the skatebearing laying around of course)<br />
I would not encourage to do so.<br />
<br />
Also a skatebearing is not meant to stand lateral forces so you have to make sure that it doesn't jam<br />
<br />
'sid]]></description>
            <dc:creator>sid</dc:creator>
            <category>Mechanics</category>
            <pubDate>Tue, 11 Aug 2009 07:39:34 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26149#msg-26149</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26149#msg-26149</link>
            <description><![CDATA[ They slide very well with just a little 3 in one oil ~ I have another method that I am trying that looks more promising I will blog it shortly in fact I think the new method is the one I will use.]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Mon, 10 Aug 2009 11:51:25 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26147#msg-26147</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26147#msg-26147</link>
            <description><![CDATA[ uhhhh don't!<br />
<br />
It may work, if greased well.<br />
But any piece of hdpe (from an old chopping board maybe) drilled to fit the rods would be a much better scenario here i guess ;)<br />
<br />
'sid]]></description>
            <dc:creator>sid</dc:creator>
            <category>Mechanics</category>
            <pubDate>Mon, 10 Aug 2009 08:34:36 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26143#msg-26143</guid>
            <title>Re: X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26143#msg-26143</link>
            <description><![CDATA[ Using these bearings to act as linear bearings doesn't seem very efficient to me. However, it'll be fine if you keep your rods to greased.]]></description>
            <dc:creator>joaz</dc:creator>
            <category>Mechanics</category>
            <pubDate>Mon, 10 Aug 2009 06:06:53 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?14,26089,26089#msg-26089</guid>
            <title>X and Y sliders using skate bearings</title>
            <link>https://reprap.org/forum/read.php?14,26089,26089#msg-26089</link>
            <description><![CDATA[ Repstrap Dawin X and Y sliders using skate bearings.<br />
<br />
[<a href="http://repstrapdarwin.blogspot.com/2009/08/x-y-sliders-method-1.html" target="_blank"  rel="nofollow">repstrapdarwin.blogspot.com</a>]]]></description>
            <dc:creator>BodgeIt</dc:creator>
            <category>Mechanics</category>
            <pubDate>Sun, 09 Aug 2009 05:49:15 -0400</pubDate>
        </item>
    </channel>
</rss>
