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        <title>Nozzle drag</title>
        <description>When I get to the last few layers especially the last one I get nozzle drag on the surface which ruins the look of my prints, using SF41 and Gen 6 I don&#039;t know if it&#039;s a SF setting or whether I need to look at my Z height, any suggestions out there?</description>
        <link>https://reprap.org/forum/read.php?154,88680,88680#msg-88680</link>
        <lastBuildDate>Mon, 20 Jul 2026 08:48:52 -0400</lastBuildDate>
        <generator>Phorum 5.2.23</generator>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,233126#msg-233126</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,233126#msg-233126</link>
            <description><![CDATA[ I have the opposite issue. Nozzle drags on the first 3 layers but is fine on the last three.But I'm using slicer.]]></description>
            <dc:creator>jordananders3</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Tue, 06 Aug 2013 01:47:26 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89954#msg-89954</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89954#msg-89954</link>
            <description><![CDATA[ Don't worry I stuffed up all fixed now]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sun, 10 Jul 2011 00:47:54 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89932#msg-89932</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89932#msg-89932</link>
            <description><![CDATA[ Just printing some frame vertex's for a Prusa and so far they look better although the solid surface layer looks like it might be fractionally sparse but it is a tiny amount. I changed the WOT to 1.5 and did a recalculate and ended up with 0.3925. It's definitely better than it was just need some final tweaking now]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 09 Jul 2011 18:43:56 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89559#msg-89559</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89559#msg-89559</link>
            <description><![CDATA[ well it actually describes how soft your filament is...<br />
btw...  I have upladed a revised version of Skeinforge to github.  <br />
<br />
What I did:<br />
<br />
Modified Skeinforge to be easier to use.<br />
Deleted plugins that are not used anymore.<br />
Made some setting easier to understand /set.<br />
Put in some notes on the pages.<br />
Creates a settings folder .SFACT in the skeinforge.py directory so your other SF is unaffected.<br />
<br />
It is only valid for Stepper Extruders.<br />
It is available at: <br />
[<a href="https://github.com/ahmetcemturan/skeinforge/archives/master" target="_blank"  rel="nofollow">github.com</a>]]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Wed, 06 Jul 2011 07:10:59 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89362#msg-89362</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89362#msg-89362</link>
            <description><![CDATA[ Oh well I have some things to try this week now<br />
<br />
Just done a small test print with the settings worked out earlier, left the Filament packing density alone. All looks really good now much better.<br />
<br />
thanks all for the help]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Mon, 04 Jul 2011 02:56:24 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89344#msg-89344</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89344#msg-89344</link>
            <description><![CDATA[ I got confiused by that one too. A better name for that setting might be Filament Pusher Efficiency.]]></description>
            <dc:creator>Greg Frost</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sun, 03 Jul 2011 21:29:26 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89272#msg-89272</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89272#msg-89272</link>
            <description><![CDATA[ NelsonRap Wrote:<br />
<br />
&gt; <br />
&gt; So if the filament packing density is reduced it<br />
&gt; will use less material on the fill and on the<br />
&gt; perimeter? It is set as 1 as the default setting<br />
&gt; by the looks of it<br />
<br />
<br />
It's the other way around. Reducing the FPDR will increase the flow rate and use more material.]]></description>
            <dc:creator>brnrd</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 21:45:22 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89263#msg-89263</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89263#msg-89263</link>
            <description><![CDATA[ brnrd Wrote:<br />
-------------------------------------------------------<br />
&gt; In SF 40 and 41, you set the flow rate equal to<br />
&gt; the feed rate and you set the diameter of you feed<br />
&gt; in the dimensions option to the measured diameter<br />
&gt; of your feed. If you have set your E steps per mm<br />
&gt; in the firmware to the calculated value for your<br />
&gt; extruder, then you just need to adjust the<br />
&gt; Filament Packing Density Ratio in dimensions to<br />
&gt; get the infill to come out right. SF does the<br />
&gt; volumetric calculations for you so that if you<br />
&gt; later change your layer thickness, perimeter fill<br />
&gt; over thickness ratio, or infill width over<br />
&gt; thickness ratio, it adjusts the flowrate<br />
&gt; accordingly so you still get properly filled<br />
&gt; objects.<br />
&gt; <br />
&gt; If you don't have the correct feed diameter, then<br />
&gt; the calculations in SF will be off and your<br />
&gt; objects won't be properly filled. Even if you've<br />
&gt; carefully measured and entered the correct<br />
&gt; diameter, if your feed quality is not good and the<br />
&gt; diameter varies with length, then your extruded<br />
&gt; filament will also vary proportionately and your<br />
&gt; print quality will suffer.<br />
<br />
<br />
So if the filament packing density is reduced it will use less material on the fill and on the perimeter? It is set as 1 as the default setting by the looks of it]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 16:17:25 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89258#msg-89258</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89258#msg-89258</link>
            <description><![CDATA[ ahmetcemturan Wrote:<br />
-------------------------------------------------------<br />
&gt; You use a workaround for something that is<br />
&gt; implemented already?  :)<br />
<br />
<br />
The difference is that I can adjust the first layer with one edit of the gcode without recrafting the stl.  Zero height of the Z axis is a machine parameter, why would I have skeinforge compensate for it when G92 is designed for that long before your feature was implementated.]]></description>
            <dc:creator>jv4779</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 15:09:33 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89249#msg-89249</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89249#msg-89249</link>
            <description><![CDATA[ I use the same method as ahmetcemturan but with the bed height at 0.1 mm with z=0 so I have altitude set to -0.1. This is easily accomplished by using a post it note or a piece of printer paper as a feeler gauge which is very close to 0.1 mm. I just place paper under the nozzle, zero the bed and then pull on the paper. If I can't move it, then increase the height by raising the endstop. If it's too loose, then I lower the endstop. Then rezero the z-axis and repeat until it's right. I do all this with the nozzle and the bed at operating temperature.]]></description>
            <dc:creator>brnrd</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 13:59:29 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89247#msg-89247</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89247#msg-89247</link>
            <description><![CDATA[ You use a workaround for something that is implemented already?  :)]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 13:44:52 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89224#msg-89224</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89224#msg-89224</link>
            <description><![CDATA[ ahmetcemturan Wrote:<br />
-------------------------------------------------------<br />
&gt; This is only valid of course if you have set up<br />
&gt; your Z-home to be exactly over (touching/barely<br />
&gt; touching) your printbed.<br />
&gt; If you have left some gap for safety (e.g 0.2mm)<br />
&gt; You should set that in Altitude.  Set it to a<br />
&gt; negative value (-0.2 if your Z-home is 0.2mm above<br />
&gt; the bed).  G-code will be generated for Z0.3. As<br />
&gt; you have already 0.2 gap beforehand, your<br />
&gt; nozzletip will now be at the correct position for<br />
&gt; extrusion.<br />
&gt; <br />
<br />
I accomplish the same thing by doing a G92 Z0.2 after the G28 to account for the safety margin in start.gcode.]]></description>
            <dc:creator>jv4779</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 08:38:10 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89219#msg-89219</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89219#msg-89219</link>
            <description><![CDATA[ In SF 40 and 41, you set the flow rate equal to the feed rate and you set the diameter of you feed in the dimensions option to the measured diameter of your feed. If you have set your E steps per mm in the firmware to the calculated value for your extruder, then you just need to adjust the Filament Packing Density Ratio in dimensions to get the infill to come out right. SF does the volumetric calculations for you so that if you later change your layer thickness, perimeter fill over thickness ratio, or infill width over thickness ratio, it adjusts the flowrate accordingly so you still get properly filled objects.<br />
<br />
If you don't have the correct feed diameter, then the calculations in SF will be off and your objects won't be properly filled. Even if you've carefully measured and entered the correct diameter, if your feed quality is not good and the diameter varies with length, then your extruded filament will also vary proportionately and your print quality will suffer.]]></description>
            <dc:creator>brnrd</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 07:11:53 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89205#msg-89205</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89205#msg-89205</link>
            <description><![CDATA[ The bottom settings affect the first layer only.  Not so important if you dont have a perfect level bed...<br />
You should have it at 0.5.  This way the exit of nozzle will be exactly above your Extrusion (Layer thickness = 0.5 &gt;&gt;  Z position 0.5)<br />
This is only valid of course if you have set up your Z-home to be exactly over (touching/barely touching) your printbed.<br />
If you have left some gap for safety (e.g 0.2mm) You should set that in Altitude.  Set it to a negative value (-0.2 if your Z-home is 0.2mm above the bed).  G-code will be generated for Z0.3. As you have already 0.2 gap beforehand, your nozzletip will now be at the correct position for extrusion.<br />
<br />
Note that there is also the setting under RAFT: operating nozzle lift over layer thickness (ratio).  I have this one set to 0.5 so it does not affect my first layer height. And as far as I understand it has the same effect as the Additional heigt over layer thickness in BOTTOM.]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 02 Jul 2011 03:12:30 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89187#msg-89187</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89187#msg-89187</link>
            <description><![CDATA[ And is my fill and height over layer in bottom right to work with those settings?<br />
<br />
Thanks]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 17:42:04 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89186#msg-89186</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89186#msg-89186</link>
            <description><![CDATA[ Yes,  0.5 x 0.785 = 0.3925]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 17:37:21 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89182#msg-89182</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89182#msg-89182</link>
            <description><![CDATA[ NelsonRap Wrote:<br />
-------------------------------------------------------<br />
&gt; Yep so have changed the settings in speed to match<br />
&gt; they are 0.5 and 0.39 and in carve I have layer<br />
&gt; thickness 0.4 and Perimeter width over thickness<br />
&gt; of 1.8<br />
&gt; <br />
&gt; in bottom I have a Height over layer of 0.4 and in<br />
&gt; fill I have Infill width over thickness of 1.5<br />
&gt; <br />
&gt; Hopefully get to test so point over the weekend<br />
<br />
Can you confirm what I have ended up with here please?]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 16:19:20 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89172#msg-89172</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89172#msg-89172</link>
            <description><![CDATA[ Hi Nophead,<br />
I experimented with a few crossections actually but found that as long as you dont overstep a certain width height ratio the x-sections are very similar to the oval calculation. So just stuck with the simplest calculation...<br />
Also your description (at least to me) is as if it somhow approaches the topic from the result...<br />
I prefer to see how Sf calculates fill.  (as a rectangle) then calculate the error ratio to the Oval...  Gives very good prints...  <br />
<br />
NoobMan:  You are absolutely correct..  VRR is constant.  Thanks for seeing that the error ratio is constant.  If a few users could confirm that they get good prints with that ratio it could be calculated in SF automatically...]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 15:10:08 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89167#msg-89167</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89167#msg-89167</link>
            <description><![CDATA[ The problem is it is not an oval because where it touches the nozzle and the layer below it is flat. This gets more different from an oval as the width over height gets bigger. I think the model I produced is more accurate in predicting how much volume is needed to make the outline the correct width.]]></description>
            <dc:creator>nophead</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 14:03:18 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89164#msg-89164</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89164#msg-89164</link>
            <description><![CDATA[ Nice, thanks for the quick reply. It seems i can use either more 3d imagination or intuition. So i can see it now, its the oval inside rectangle - didnt crossed to me that way. <br />
Then ratio of VRR is basically the representation between the rectangle and the oval it can fit inside it, or other way the empty space that remains. <br />
And then ofc it makes total sense to be constant, because regardless what dimensions the rectangle has, it can fit a directly proportional oval inside it, and the ratio of oval/rectangle or empty_space/rectangle are always the same - regardless of the rectangle size.]]></description>
            <dc:creator>NoobMan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 13:36:54 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89151#msg-89151</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89151#msg-89151</link>
            <description><![CDATA[ Hi NoobMan,<br />
1)I will recheck it.  Even better if we have a constant ratio. But it also can be that I wrote down it here wrong...<br />
2) [<a href="http://www.ehow.com/how_4760748_calculate-area-oval.html" target="_blank"  rel="nofollow">www.ehow.com</a>]]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 12:12:12 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89147#msg-89147</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89147#msg-89147</link>
            <description><![CDATA[ 1) VRR meaning<br />
Just as mathematics go, if the input relations are: <br />
[FCS=LH x EW] and [PCS=LH/2 x EW/2 x 3.14] therefore PCS = (FCS/4) * 3.14 therefore VRR = PCS/FCS = 3.14 / 4 = 0.7850 (constant)<br />
Bottom line, i cant see the point to calculate VRR ever, since all variables in the formula cancel each other out, the VRR remains always constant regardless of inputs. <br />
Could say from the start that VRR = a quarter of pi, tho i dont see its relevance for the sf math.<br />
<br />
2) PCS representation<br />
I also honestly dont understand which area PCS is meant to represent either. [PCS=LH/2 x EW/2 x 3.14]. It feels like:<br />
- either is 1/4 that rectangle*pi <br />
- or its an attempt to a circular area (pi*R^2) where R^2 is meant like the product of LH&amp;EW? <br />
In either case i cant figure where does it come from. Maybe i dont have enough imagination tho.]]></description>
            <dc:creator>NoobMan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 11:02:28 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89088#msg-89088</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89088#msg-89088</link>
            <description><![CDATA[ Yep so have changed the settings in speed to match they are 0.5 and 0.39 and in carve I have layer thickness 0.4 and Perimeter width over thickness of 1.8<br />
<br />
in bottom I have a Height over layer of 0.4 and in fill I have Infill width over thickness of 1.5<br />
<br />
Hopefully get to test so point over the weekend]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 01 Jul 2011 02:21:52 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89055#msg-89055</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89055#msg-89055</link>
            <description><![CDATA[ @Nelsonrap:  Do you have .5 for P-feed and 0.785 for the P-flow in speed?   <br />
Anyway you need to set it 0.5 and 0.39<br />
<br />
This way you can get correct dimensions and watertight perimeters and full fills...<br />
<br />
@Noobman: Nopheads blog post adresses the same issue..  He makes a few calculations different than I but the idea is the same...<br />
SF calculates the extrusion volume as a rectangle of width and layer height.  This works fine for the infill where there are lines next to each other and you can cram the plastic into rectangle shape to make it "watertight"<br />
Unfortunately during print when you extrude perimeter first you have to rely on the surface tension and the viscosity of the extrudate to achieve any shape.  (Without the surface tension and the high viscosity of molten filament the plastic would flow like water...)<br />
What results is an oval.  (sometimes an ellipse but oval is more useful in this place.. )<br />
The area of an oval is height/2*width/2*pi...  Thats what we use to get the ratio...  <br />
The VRR is constant as long as the shape (layer height/extrusionwidth)  remains the same..   Basically we try to calculate the missing part in the rounded corners..<br />
<br />
"FCS seems like layer_height^2 * aspect_ratio, which simplified looks like the area of the given W/H rectangle. "<br />
FCS is calculated by SF as a rectangle..Its the base for the volumetric thing.  (Although I changed it in my own version of SF to take the perimeter as base and I play with the infil...)<br />
<br />
And you are right...  I was in a hurry but dont think that I skipped something...  And thank god this is not a nespaper as readers can actulally ask questions if they dont understand anything.]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 18:21:27 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89053#msg-89053</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89053#msg-89053</link>
            <description><![CDATA[ ahmetcemturan Wrote:<br />
-------------------------------------------------------<br />
&gt; The first line gives you 0.72mm.<br />
&gt; Second line 0.288 mm2<br />
&gt; Third 0.226 mm2<br />
&gt; fourth : correct 0.785<br />
&gt; <br />
&gt; Your result is correct:<br />
<br />
<br />
So do I need to adjust to get the result that is currently 0.785 to be almost the same as my nozzle at 0.5?<br />
<br />
I think that's what your saying]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 17:16:25 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89052#msg-89052</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89052#msg-89052</link>
            <description><![CDATA[ The first line gives you 0.72mm.<br />
Second line 0.288 mm2<br />
Third 0.226 mm2<br />
fourth : correct 0.785<br />
<br />
Your result is correct:]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 17:04:26 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89051#msg-89051</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89051#msg-89051</link>
            <description><![CDATA[ Am i correct in LH0.4*PWR1.8=0.72 ?<br />
I also think there is something wrong with that math because the resulted VRR seems to be constant: to quote: [LH x EW = FCS] and  [LH/2 x EW/2 x 3.14]  therefore PCS = FCS * 3.14 / 4.  <br />
But maybe i just dont understand it all.<br />
FCS seems like layer_height^2 * aspect_ratio, which simplified looks like the area of the given W/H rectangle.<br />
PCS dunno what it can be like that, i see a pi(), i see a division by 2 so maybe it was intended to be the area of a circle like = pi*R^2 where R=diameter/2. But like [LH/2 x EW/2 x 3.14], first part is 1/4 of the W/H rectangle and that multiplied with pi doesnt get me anywhere.<br />
<br />
I think the writer was somewhat in a hurry and skipped something. I was working at a newspaper long time ago, and it was a habbit after one writes an article, some1 who has no clue about it reads it to give it "clear head". Its an interesting term which means the writer is involved in the stuff and may consider some parts self understood. Whereas some1 who has no clue about what is it, has its head clear - and will imediatelly point any areas that are unclear, or grey, or any curiosity that was not satisfied. I believe the above is a good example, though maybe i just overlooked something and its just me who doesnt understands. I found i understood this better when i was reading it [<a href="http://hydraraptor.blogspot.com/2011/03/spot-on-flow-rate.html" target="_blank"  rel="nofollow">hydraraptor.blogspot.com</a>] - i think its more or less around this topic.]]></description>
            <dc:creator>NoobMan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 17:03:38 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,89040#msg-89040</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,89040#msg-89040</link>
            <description><![CDATA[ Thanks<br />
just done a quick calculation on what is already set up and I got 0.784 <br />
<br />
LH0.4*PWR1.8= 7.2<br />
<br />
LH0.4*EW7.2= 2.88<br />
<br />
LH/2*EW/2*3.14<br />
0.4/2*7.2/2*3.14= 2.2608<br />
<br />
PCS/FCS<br />
2.2608/2.88=0.784<br />
<br />
so going with a perimeter feedrate of 0.5 I get<br />
0.5*VRR<br />
0.5*0.784= 0.392<br />
<br />
I have a 0.5 nozzle<br />
<br />
If I have read this correctly I would set the perimeter flow rate to 0.39 then?]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 14:36:17 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,88986#msg-88986</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,88986#msg-88986</link>
            <description><![CDATA[ Basic formula: to get it right:<br />
Extruding too much or too few for your nozzle diameter not taken into account:<br />
Set your layerheight (LH) and Perimeter width over thickness ratio (PWR).  <br />
Multiply LH and PWR.  That gives you your extrusion width in mm. (LH x PWR =EW)<br />
<br />
Now calculate LH x EW = FCS (Fill x-section).  that gives you the crosssection for the infill.  This is the amount that SF calculates for volumetric dimension...  It is the right amount for the infill...  BUT:  The primeter gets way too much extrudate this way.  The volume for the perimeter would be:  <br />
LH/2 x EW/2 x 3.14 = PCS (Perimeter X-section).  <br />
Now get the ratio of  PCS to FCS.   (PCS / FCS = VRR (Volumetric reduction ratio..)<br />
<br />
Set in SF- Speed: both extrusion and fill rate to same value.  (50-50 maybe)<br />
Set in Speed perimeter feedrate over operating feedrate ( to maybe 0.5 (so your perimeter is extruded slower and you get a better finish))<br />
Now for the perimeter flowrate over operating flowrate multiply the PFROOFR with the VRR..  (Here 0.5 x VRR,)<br />
Set it there...<br />
<br />
You should be done...<br />
<br />
You get good results if your nozzle x section ( (nozzle diameter/2)^2 x 3.14) is slightly or the same as your PCS...<br />
<br />
Enjoy nice prints...]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Thu, 30 Jun 2011 02:36:48 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,88680,88974#msg-88974</guid>
            <title>Re: Nozzle drag</title>
            <link>https://reprap.org/forum/read.php?154,88680,88974#msg-88974</link>
            <description><![CDATA[ Just to clarify since I just noticed in <br />
<br />
Carve I have layer thickness 0.4 and Perimeter width over thickness 1.8<br />
<br />
in Bottom I have Additional height over layer thickness 0.4<br />
<br />
in Fill I have Infill width over thickness 1.5]]></description>
            <dc:creator>NelsonRap</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Wed, 29 Jun 2011 22:38:32 -0400</pubDate>
        </item>
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