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        <title>[solved] Approach to first printed path is wicked slow</title>
        <description> Hi everyone,

as i&#039;m getting my Sells and Skeinforge dialed in and solid, there&#039;s one more bug (?) that i haven&#039;t squashed. The gcode Skeinforge generates looks like this:


...start.gcode

G90
G21
M103
M105
M106
M140 S122.0
M141 S30.0
M142 S0.0
M113 S1.0
M108 S38.0
M104 S237.0
M108 S13.68
and then this:

G1 X36.33 Y85.1 Z0.2 F60.0

F60 is way too slow, it can take around two minutes for the head to travel to the start position. Normally i travel at F18000 and the print always rolls down just fine and with the right speed.

Ideas?

Thanks,
-imitation-</description>
        <link>https://reprap.org/forum/read.php?154,98740,98740#msg-98740</link>
        <lastBuildDate>Wed, 07 Oct 2026 20:46:23 -0400</lastBuildDate>
        <generator>Phorum 5.2.23</generator>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98799#msg-98799</guid>
            <title>Re: [solved] Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98799#msg-98799</link>
            <description><![CDATA[ Of course, i'm setting the general traveling and printing speeds in "Speed" (70mm/s btw), the fw limits only kick in with manual G0 moves or that one approach move.<br />
Limit only offers me two options - "Initial Feed" and "Z Feed". I don't think disabling initial feed will mess up anything, and z feed shouldn't make much of a difference time-wise either since z moves are always less than a fraction than a second.]]></description>
            <dc:creator>imitation</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 24 Sep 2011 16:14:04 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98787#msg-98787</guid>
            <title>Re: [solved] Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98787#msg-98787</link>
            <description><![CDATA[ Nice,  not sure that you will get good prints at 12000mm/s ;)<br />
Anyway you shouldnt let fw handle all speed control.  That will mess up duration based calcs in skeinforge..<br />
Always use reasonable values.]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 24 Sep 2011 13:08:15 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98767#msg-98767</guid>
            <title>Re: Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98767#msg-98767</link>
            <description><![CDATA[ Thank you all!<br />
Disabling Limit did the trick:<br />
<pre class="bbcode">
G1 X69.62 Y92.45 Z0.2 F751100.3928</pre>
Sprinter is set up for my maximum X/Y/Z/E Speeds, so this should work.<br />
<br />
Thanks again!<br />
-imitation-]]></description>
            <dc:creator>imitation</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 24 Sep 2011 04:39:05 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98765#msg-98765</guid>
            <title>Re: Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98765#msg-98765</link>
            <description><![CDATA[ In Carve - Limit Set your Maximum Initial Feed Rate to your normal speed.]]></description>
            <dc:creator>rhmorrison</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 24 Sep 2011 03:43:59 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98757#msg-98757</guid>
            <title>Re: Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98757#msg-98757</link>
            <description><![CDATA[ If your firmware supports a maximum z feedrate, set it to something your z axis can handle.<br />
Then disable the limit plugin in skeinforge or sfact.]]></description>
            <dc:creator>ahmetcemturan</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Sat, 24 Sep 2011 01:30:05 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?154,98740,98740#msg-98740</guid>
            <title>[solved] Approach to first printed path is wicked slow</title>
            <link>https://reprap.org/forum/read.php?154,98740,98740#msg-98740</link>
            <description><![CDATA[ Hi everyone,<br />
<br />
as i'm getting my Sells and Skeinforge dialed in and solid, there's one more bug (?) that i haven't squashed. The gcode Skeinforge generates looks like this:<br />
<br />
<pre class="bbcode">
...start.gcode</pre>
<pre class="bbcode">
G90
G21
M103
M105
M106
M140 S122.0
M141 S30.0
M142 S0.0
M113 S1.0
M108 S38.0
M104 S237.0
M108 S13.68</pre>
and then <b>this</b>:<br />
<pre class="bbcode">
G1 X36.33 Y85.1 Z0.2 F60.0</pre>
<br />
F60 is way too slow, it can take around two minutes for the head to travel to the start position. Normally i travel at F18000 and the print always rolls down just fine and with the right speed.<br />
<br />
Ideas?<br />
<br />
Thanks,<br />
-imitation-]]></description>
            <dc:creator>imitation</dc:creator>
            <category>Skeinforge</category>
            <pubDate>Fri, 23 Sep 2011 18:06:48 -0400</pubDate>
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