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        <title>STL Format</title>
        <description> Hello,

I am experiment with a java Programm which can create a 3D-Model from a DICOM File (is the result which you get from an ct or mrt). I read a lot now of the stl format on the web, but i couldn&#039;t found out how to calculate the normal vectors for each triangle. The ascii formate of a triangle in stl is:

facet normal Ni Nj Nk
    outer loop
        vertex vx vy vz
        vertex vx vy vz
        vertex vx vy vz
    endloop
endfacet

My Question is how to calculate Ni, Nj and Nk. 

I hope someone can help me

greeds</description>
        <link>https://reprap.org/forum/read.php?156,310095,310095#msg-310095</link>
        <lastBuildDate>Tue, 15 Sep 2026 23:24:37 -0400</lastBuildDate>
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        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,780664#msg-780664</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,780664#msg-780664</link>
            <description><![CDATA[ HI,Did you finished the software?]]></description>
            <dc:creator>datesheet</dc:creator>
            <category>Experimental</category>
            <pubDate>Sat, 29 Jul 2017 08:46:51 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,367698#msg-367698</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,367698#msg-367698</link>
            <description><![CDATA[ Yeah, as soon as the programm works i will post it for you, so that everyone can use it!]]></description>
            <dc:creator>arget888</dc:creator>
            <category>Experimental</category>
            <pubDate>Tue, 10 Jun 2014 03:58:47 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,367526#msg-367526</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,367526#msg-367526</link>
            <description><![CDATA[ I think it would be a great contribution, as many medical facilities start using 3d printers they will want to experiment, and learn about the technology.  Your code could make the learning curve shorter, or offer a solution that is unique for their application.<br />
Tks!]]></description>
            <dc:creator>A2</dc:creator>
            <category>Experimental</category>
            <pubDate>Mon, 09 Jun 2014 14:40:24 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,367522#msg-367522</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,367522#msg-367522</link>
            <description><![CDATA[ Sorry no, i had no time to finish it, i started it in java but i have a few mistakes in it! I plan to finish my work in the next time then i can post it if you want :)]]></description>
            <dc:creator>arget888</dc:creator>
            <category>Experimental</category>
            <pubDate>Mon, 09 Jun 2014 14:25:33 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,367420#msg-367420</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,367420#msg-367420</link>
            <description><![CDATA[ DICOM: The Digital Imaging and Communications in Medicine (DICOM) standard for distributing and viewing any kind of medical image regardless of the origin<br />
<br />
Have you posted the software to convert DICOM?]]></description>
            <dc:creator>A2</dc:creator>
            <category>Experimental</category>
            <pubDate>Mon, 09 Jun 2014 10:09:41 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,323902#msg-323902</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,323902#msg-323902</link>
            <description><![CDATA[ Thanks, i solved the problem now by myself but i will use the links to compromise my code :)]]></description>
            <dc:creator>arget888</dc:creator>
            <category>Experimental</category>
            <pubDate>Wed, 12 Mar 2014 17:06:16 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,323640#msg-323640</guid>
            <title>Re: STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,323640#msg-323640</link>
            <description><![CDATA[ <a href="http://stackoverflow.com/questions/4983657/code-for-finding-the-vertex-normals-in-java" target="_blank"  rel="nofollow">Code for finding the vertex normals in Java?</a><br />
<br />
<a href="http://math.stackexchange.com/questions/305642/how-to-find-surface-normal-of-a-triangle" target="_blank"  rel="nofollow">How to find surface normal of a triangle</a><br />
<br />
<a href="http://stackoverflow.com/questions/1516296/find-the-normal-angle-of-the-face-of-a-triangle-in-3d-given-the-co-ordinated-of" target="_blank"  rel="nofollow">Find the normal angle of the face of a triangle in 3D, given the co-ordinated of its verticies</a><br />
<br />
<a href="https://www.opengl.org/wiki/Calculating_a_Surface_Normal" target="_blank"  rel="nofollow">Calculating a Surface Normal</a>]]></description>
            <dc:creator>rhmorrison</dc:creator>
            <category>Experimental</category>
            <pubDate>Wed, 12 Mar 2014 09:24:57 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?156,310095,310095#msg-310095</guid>
            <title>STL Format</title>
            <link>https://reprap.org/forum/read.php?156,310095,310095#msg-310095</link>
            <description><![CDATA[ Hello,<br />
<br />
I am experiment with a java Programm which can create a 3D-Model from a DICOM File (is the result which you get from an ct or mrt). I read a lot now of the stl format on the web, but i couldn't found out how to calculate the normal vectors for each triangle. The ascii formate of a triangle in stl is:<br />
<pre class="bbcode">
facet normal Ni Nj Nk
    outer loop
        vertex vx vy vz
        vertex vx vy vz
        vertex vx vy vz
    endloop
endfacet</pre>
<br />
My Question is how to calculate Ni, Nj and Nk. <br />
<br />
I hope someone can help me<br />
<br />
greeds]]></description>
            <dc:creator>arget888</dc:creator>
            <category>Experimental</category>
            <pubDate>Wed, 12 Feb 2014 14:49:52 -0500</pubDate>
        </item>
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