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        <title>Making corners sharper</title>
        <description> When I print objects with sharp corners such as cubes, they tend to come out with a bit of overshoot which makes them less sharp. The degree to which this happens varies with speed. In this example (https://goo.gl/photos/RMtmSzh5XiM2tcd9A) the same object is printed at 45 mm/s and 20 mm/s, with a noticeable difference, for example on the cube in the top right of the object.

Does anyone know a way of keeping sharp corners without compromising the speed? Perhaps by changing the acceleration or jerk parameters, or by some setting in the slicer? While I could print all objects at the slower speed, this isn&#039;t always satisfactory, for example on a large object which is mostly round with only a few sharp corners (such as some of the larger parts of this: [www.thingiverse.com]). My X and Y acceleration are currently 3000 mm/s^2 and the X-Y jerk is 20 mm/s, though I couldn&#039;t tell you where I got these values from. The printer is a FolgerTech 2020. I&#039;ve run experiments with changing other parameters such as temperature and using Cura instead of Slic3r with no significant difference.</description>
        <link>https://reprap.org/forum/read.php?262,631886,631886#msg-631886</link>
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            <guid>https://reprap.org/forum/read.php?262,631886,632046#msg-632046</guid>
            <title>Re: Making corners sharper</title>
            <link>https://reprap.org/forum/read.php?262,631886,632046#msg-632046</link>
            <description><![CDATA[ Lower your acceleration values to 500.  This will slow down at the corners, but speed up on the straights.  Start at 500 and tune up or down from there :)]]></description>
            <dc:creator>nebbian</dc:creator>
            <category>Printing</category>
            <pubDate>Fri, 26 Feb 2016 07:59:47 -0500</pubDate>
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            <guid>https://reprap.org/forum/read.php?262,631886,631886#msg-631886</guid>
            <title>Making corners sharper</title>
            <link>https://reprap.org/forum/read.php?262,631886,631886#msg-631886</link>
            <description><![CDATA[ When I print objects with sharp corners such as cubes, they tend to come out with a bit of overshoot which makes them less sharp. The degree to which this happens varies with speed. In this example (https://goo.gl/photos/RMtmSzh5XiM2tcd9A) the same object is printed at 45 mm/s and 20 mm/s, with a noticeable difference, for example on the cube in the top right of the object.<br />
<br />
Does anyone know a way of keeping sharp corners without compromising the speed? Perhaps by changing the acceleration or jerk parameters, or by some setting in the slicer? While I could print all objects at the slower speed, this isn't always satisfactory, for example on a large object which is mostly round with only a few sharp corners (such as some of the larger parts of this: [<a href="http://www.thingiverse.com/thing:1249221" target="_blank"  rel="nofollow">www.thingiverse.com</a>]). My X and Y acceleration are currently 3000 mm/s^2 and the X-Y jerk is 20 mm/s, though I couldn't tell you where I got these values from. The printer is a FolgerTech 2020. I've run experiments with changing other parameters such as temperature and using Cura instead of Slic3r with no significant difference.]]></description>
            <dc:creator>animoose</dc:creator>
            <category>Printing</category>
            <pubDate>Thu, 25 Feb 2016 23:52:09 -0500</pubDate>
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