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        <title>Reprap Forum - Slic3r</title>
        <description></description>
        <link>https://reprap.org/forum/list.php?263</link>
        <lastBuildDate>Tue, 14 Jul 2026 09:45:56 -0400</lastBuildDate>
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        <item>
            <guid>https://reprap.org/forum/read.php?263,897274,897276#msg-897276</guid>
            <title>Re: slic3r error</title>
            <link>https://reprap.org/forum/read.php?263,897274,897276#msg-897276</link>
            <description><![CDATA[ It actually starts on the last infill layer. So there is 3 solid layers there. It just starts on the last infill layer. I checked the model carefully and fixed a slight error, but it still does it. It also does it with Cura and Prusa slicers, so it has to be something in the model, but the model looks perfect now. Then again, Cura is doing something else beside this that the others are not. Rotating it doesn't change it. Up to the last layer of infill everything is fine.<br />
<br />
OK, it has to do with the layer height. I changed to my large model and it did not do it. Then I made the large model layer height the same as my normal and it was there. Why that affects it is truly a mystery to me. I changed my normal from 0.2 and 0.3 to 0.25 and 0.3 and it is gone. It is still a mystery as to why......]]></description>
            <dc:creator>dustinoff</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 25 Oct 2025 19:40:30 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,897274,897275#msg-897275</guid>
            <title>Re: slic3r error</title>
            <link>https://reprap.org/forum/read.php?263,897274,897275#msg-897275</link>
            <description><![CDATA[ ... it's most likely an error specific to the actual geometry or cross-section of contour-points to hatch-lines -- change the orientation or hatch slightly, so it would eventually vanish too ...]]></description>
            <dc:creator>VDX</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 25 Oct 2025 15:48:54 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,897274,897274#msg-897274</guid>
            <title>slic3r error</title>
            <link>https://reprap.org/forum/read.php?263,897274,897274#msg-897274</link>
            <description><![CDATA[ Slic3r isn't completing this top surface. The top/bottom is 3 layers and the 1st and 2nd top are perfect.<br />
It does it on another computer with different infill, so it isn't a computer issue. Both running W11 25H2.<br />
There is no issue with the stl or the file that created the stl that I can see. <br />
It doesn't happen on another similar stl.<br />
Why is this happening?<br />
<br />
[attachment 121528 slic3rerror.png]]]></description>
            <dc:creator>dustinoff</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 25 Oct 2025 09:12:41 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895949,895964#msg-895964</guid>
            <title>Re: Slic3r Conditional G-Code fail</title>
            <link>https://reprap.org/forum/read.php?263,895949,895964#msg-895964</link>
            <description><![CDATA[ ... it's not a proper style, but you can try with declaring it "globally" ... or search, if you find another methode to get the updates through ...]]></description>
            <dc:creator>VDX</dc:creator>
            <category>Slic3r</category>
            <pubDate>Mon, 21 Oct 2024 03:04:43 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895949,895963#msg-895963</guid>
            <title>Re: Slic3r Conditional G-Code fail</title>
            <link>https://reprap.org/forum/read.php?263,895949,895963#msg-895963</link>
            <description><![CDATA[ Thank you,  [layer_num] variable not in 'Tool change G-Code' scope.]]></description>
            <dc:creator>scumari</dc:creator>
            <category>Slic3r</category>
            <pubDate>Mon, 21 Oct 2024 02:09:07 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895949,895960#msg-895960</guid>
            <title>Re: Slic3r Conditional G-Code fail</title>
            <link>https://reprap.org/forum/read.php?263,895949,895960#msg-895960</link>
            <description><![CDATA[ ... check where or if [layer_num] is updated or use the correct variable, if it's different.<br />
<br />
Forgot -- is it the correct scope? otherwise you wouldn't get updates ...]]></description>
            <dc:creator>VDX</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sun, 20 Oct 2024 16:55:58 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895949,895949#msg-895949</guid>
            <title>Slic3r Conditional G-Code fail</title>
            <link>https://reprap.org/forum/read.php?263,895949,895949#msg-895949</link>
            <description><![CDATA[ Hi<br />
I am trying to get the following condition working:<br />
{if [layer_num] == 0}{if [next_extruder] == 1}G1 E16 F1200<br />
It seems that layer_num is always zero!<br />
What can be wrong here?<br />
<br />
Thanks in advance, Rick]]></description>
            <dc:creator>scumari</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 19 Oct 2024 03:21:53 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895157,895162#msg-895162</guid>
            <title>Re: Slic3r crashes on Mac</title>
            <link>https://reprap.org/forum/read.php?263,895157,895162#msg-895162</link>
            <description><![CDATA[ Seems to be a known issue [<a href="https://github.com/slic3r/Slic3r/issues/5172" target="_blank"  rel="nofollow">github.com</a>]<br />
<br />
And it looks like Slic3r has stopped getting updates since Oct 29, 2022<br />
<br />
Perhaps its time to leave the dark ages behind and use PrusaSlicer]]></description>
            <dc:creator>Dust</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sun, 30 Jun 2024 06:26:49 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,895157,895157#msg-895157</guid>
            <title>Slic3r crashes on Mac</title>
            <link>https://reprap.org/forum/read.php?263,895157,895157#msg-895157</link>
            <description><![CDATA[ from a day in the recent past,  my Slic3r will not start any more on my iMac <br />
Sonoma, AMD radeon pro 5500<br />
<br />
Did download a new one, but same.<br />
<br />
Is it not working on Mac any more ?]]></description>
            <dc:creator>Replace</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 29 Jun 2024 15:05:24 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,893172,893172#msg-893172</guid>
            <title>G-code design in parts</title>
            <link>https://reprap.org/forum/read.php?263,893172,893172#msg-893172</link>
            <description><![CDATA[ Hi all I have the following question about G-code design when you have at least two parts in the printing model.<br />
<br />
Like shown attached, I have two parts in the printing model, in which the 'vascular' part is assigned to extruder 1 and 'parenchymal' part is assigned to extruder 3.<br />
<br />
Now I want to further explore the following options for generating the G-code;<br />
<br />
1. Extruder 1 (E1) and extruder 3(E3) using two different infill pattern, and potentially different infill density? Can this be achieved? If so, how to achieve?<br />
2. Always start the extruder 3 first, followed by extruder 1 when printing each layer. So far the autogenerated code goes to extruder 1 first, followed by extruder 3, then following next layer is extruder 3, followed by extruder 1 (to minimize the extruder exchange). <br />
Essentially the autogenerated code goes <br />
E1 (layer 1) - E3 (layer 1) - E3 (layer 2) - E1 (layer 2) - E1 (layer 3) - E3 (layer 3) - E3 (layer 4) - ...<br />
What I wanted<br />
E3 (layer 1) - E1 (layer 1) - E3 (layer 2) - E1 (layer 2) - E3 (layer 3) - E1 (layer 1) - E3 (layer 4) - ...<br />
<br />
Thank you so much for the help in advance!!]]></description>
            <dc:creator>Tg37</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 28 Jul 2023 04:37:59 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,892963,892963#msg-892963</guid>
            <title>PrusaSlicer</title>
            <link>https://reprap.org/forum/read.php?263,892963,892963#msg-892963</link>
            <description><![CDATA[ Una domanda  agli esperti del forum:  Si puo' stampare direttamente tra Pc e  stampante 3d con il software PrusaSlicer?<br />
Se si come si fa?<br />
<br />
grazie<br />
     Paride]]></description>
            <dc:creator>Paride</dc:creator>
            <category>Slic3r</category>
            <pubDate>Tue, 13 Jun 2023 05:40:52 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,892275,892296#msg-892296</guid>
            <title>Re: Z seam fix?</title>
            <link>https://reprap.org/forum/read.php?263,892275,892296#msg-892296</link>
            <description><![CDATA[ Try the random seam location option instead of aligned. That will scatter the tiny bumps all over the print. Also you might try printing the outer perimeters first (default is inside first).]]></description>
            <dc:creator>the_digital_dentist</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sat, 18 Mar 2023 16:00:39 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,892275,892275#msg-892275</guid>
            <title>Z seam fix?</title>
            <link>https://reprap.org/forum/read.php?263,892275,892275#msg-892275</link>
            <description><![CDATA[ It's my first post here, so I apologize if this is something that have been widely discussed before.<br />
I'm sorta new to 3D-printing, only printing now and then.<br />
My printer is an Artillery X1 and I'm using Slic3r as this came with the machine. Pretty satisfied, no problem there.<br />
My problem that I noticed is:<br />
I'm printing a holder to a Capto tool (sandvik coromant) which has a rotary/wankel/dorito-shaped coupling.<br />
This shape is therefore inner wall, so the Z seam is sorta ruining my tolerances.<br />
I therefore wonder if there is something I could try to change in the software to get mostly rid of this?<br />
<br />
Best regards<br />
Howard]]></description>
            <dc:creator>hvar89</dc:creator>
            <category>Slic3r</category>
            <pubDate>Thu, 16 Mar 2023 15:35:10 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,891266,891266#msg-891266</guid>
            <title>slicer 1.3.0 bed temp drop to zero after first layer (behavior change)</title>
            <link>https://reprap.org/forum/read.php?263,891266,891266#msg-891266</link>
            <description><![CDATA[ When importing old config files (from 1.2.9) to slic3r 1.3.0 you maybe have set the temperatures in filament profil setting only to first layer temp.<br />
this was in previous versions working fine, but now you need to specify bed plate temperatur after first layer not to be zero, because now this setting will switch the bed heater off.<br />
<br />
So if you experiencing loose prints after change to 1.3.0 it could be about bed heating drops after frist layer.<br />
<br />
Its not a bug, because ist was in changelog: "Bed temperature can now be specified at 0."<br />
<br />
On older versions it had only be specified for first layer and second setting can be at zero, which made the printer heat along the full print with start layer temperatures.]]></description>
            <dc:creator>gafu</dc:creator>
            <category>Slic3r</category>
            <pubDate>Tue, 06 Dec 2022 11:40:23 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,891265,891265#msg-891265</guid>
            <title>Slic3r 1.3.0 zoom in 3d-view (linux)</title>
            <link>https://reprap.org/forum/read.php?263,891265,891265#msg-891265</link>
            <description><![CDATA[ Since 1.2.8 zoom in 2D view was modified to center around the mouse location, like it was earlyer on 3D-view panel too.<br />
<br />
But now on 1.3.0 the zoom happens at 0,0 coordinates at distance to the objekt<br />
So i fiddeled around and found how it is going now.<br />
<br />
You need to move the 3d-view angle with the right mousekey pressed until you centered your object in the window.<br />
Now you can zoom close zu see your extrusion path instead of empty bed corner.<br />
<br />
This was no problem on machines/settings for old printers with makerbot-genes, these have xy0,0 at bed center und default zoom zu 0,0 hits the centered print object by accident.<br />
<br />
Dont know if this behavior was itended. Its not mentioned in chancelog, so it look like it was not planned to do.]]></description>
            <dc:creator>gafu</dc:creator>
            <category>Slic3r</category>
            <pubDate>Tue, 06 Dec 2022 11:34:44 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,891132,891132#msg-891132</guid>
            <title>complete individual objects.</title>
            <link>https://reprap.org/forum/read.php?263,891132,891132#msg-891132</link>
            <description><![CDATA[ I have a print I want to do, and I'm pretty sure that I can make it work with my printer even though you'd normally say that some things are to high, and a collision would occur.  <br />
<br />
If the right order is chosen, you can print from the front of the bed, towards the back. As long as the full clearance towards the front of the extruder is observed, the first object can be as high as you like,. <br />
<br />
While writing this I've had an idea and it works: I have my reasons, but I do the skirt manually with another object. It goes around the whole bed. Removing that seemed to help. That would need to be printed first, and it would work and not influence the other two objects. I've removed it and enabled the normal skirt and now it is already printing. <br />
<br />
But to me, it seems that it is complaining wrongly that a collision would occur, just because my height-0.3 prints-first object encloses the other two. <br />
<br />
What would I need to enter into the clearance values to get maximum leniency and allow my own jugement to check for collisions. (I need to export it to the printer and use "octoprint" to check for the collisions. (maybe the "preview" would work but if I get collisions, it won't show a preview either). <br />
<br />
As an enhancement wouldn't it be possible to say "While printing object 3 a collision with object 2 would occur at z=4.3" ? (And generate the stuff needed for the preview to work). I've started using Slic3r before it had the preview (I think) so I  haven't used it much. But it doesn't show the "complete individual objects", neither does the layer view, so I have to use the octoprint gcode viewer to judge that it is doing things in the order I like.]]></description>
            <dc:creator>rew</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 25 Nov 2022 05:17:57 -0500</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,890883,890940#msg-890940</guid>
            <title>Re: Elephant Foot on slic3r ??</title>
            <link>https://reprap.org/forum/read.php?263,890883,890940#msg-890940</link>
            <description><![CDATA[ It's likely that your Z homing isn't quite right or your Z probe trigger height is configured too high, so that the nozzle is a little too low when the first layer is printed. It could also be that you are Z homing and probing correctly but doing it when the bed and hot end are cold, and when they have heated up the distance between the nozzle and the bed decreases because of thermal expansion.]]></description>
            <dc:creator>dc42</dc:creator>
            <category>Slic3r</category>
            <pubDate>Thu, 03 Nov 2022 04:17:31 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,890883,890883#msg-890883</guid>
            <title>Elephant Foot on slic3r ??</title>
            <link>https://reprap.org/forum/read.php?263,890883,890883#msg-890883</link>
            <description><![CDATA[ Hi,<br />
<br />
Googled a lot about how to fix elephant foot on first layer but could not locate any info.<br />
<br />
Any Help?<br />
<br />
Thank You<br />
Andreas]]></description>
            <dc:creator>Vactirio</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 28 Oct 2022 04:38:41 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,890494,890601#msg-890601</guid>
            <title>Re: Automated Batch Slicing as Web App</title>
            <link>https://reprap.org/forum/read.php?263,890494,890601#msg-890601</link>
            <description><![CDATA[ Hi I am currently trying to hack together something similar but much simpler for a web page. So far I have found two good resources online. STLViewer has good documentation on using their tool with Javascript and 3dpartprice has an API and source code available for you to get into. I am currently trying to get a slicer to work with the command line so that I can make the 3dpartprice code work locally for tweaking and deving. I don't know if this is the best approach but it is a start in the direction of using some of the tools available.]]></description>
            <dc:creator>Leo_Aguiar</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sun, 25 Sep 2022 09:21:51 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,890494,890494#msg-890494</guid>
            <title>Automated Batch Slicing as Web App</title>
            <link>https://reprap.org/forum/read.php?263,890494,890494#msg-890494</link>
            <description><![CDATA[ Hello all,<br />
<br />
I learned you can automate slicing via Windows Batch files and the command line per the Slic3r documentation <a href="https://manual.slic3r.org/advanced/command-line" target="_blank"  rel="nofollow">here</a>. I then found a <a href="https://www.youtube.com/watch?v=n-kt-MrmLQ0" target="_blank"  rel="nofollow">video outlining the process</a> and was able to copy the process effectively. <br />
<br />
However, as a MechE a lot of my software knowledge is limited. I would love to turn this sort of process into a tool with a UI where you can drag and drop files and get back the sliced G code. Its' been recommended to me to try doing that as a web app with the support of tools like nextjs, nodejs, and express. <br />
<br />
However, I wanted to get some recommendations from the community on how this might be best done or if the current approach is a decent one. <br />
<br />
Cheers!]]></description>
            <dc:creator>jreinke10</dc:creator>
            <category>Slic3r</category>
            <pubDate>Mon, 12 Sep 2022 10:45:02 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,890481#msg-890481</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,890481#msg-890481</link>
            <description><![CDATA[ A solution to this can be found in a book called "Advanced 3D printing with grasshopper" (highly recommend to buy it). You basically copy the XYZ coordinates into a panel, deconstruct it, add functions like G1, F, XYZ and the concatenate the data. The output is a panel with gCode in it.]]></description>
            <dc:creator>musztard</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 09 Sep 2022 14:18:46 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,890430#msg-890430</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,890430#msg-890430</link>
            <description><![CDATA[ The grasshopper is real fun and intuitive to work with :) However Rhino, since it is more of a surface modelling software it is a bit different to programs like Fusion and is still causing me troubles. <br />
Check out GH plugins like Mamba or Droid because they may come really usefull in your projects.<br />
I sent a message to RoboDK concerning the issue of layer height, so it will be interesting to hear what they say.<br />
<br />
I checked out SlicerXL and it is real fun :) Also it is possible to upload your custom shapes into it right now. Could you give me a hint on how to use the cooridantes to come up with gCode?]]></description>
            <dc:creator>musztard</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 02 Sep 2022 02:56:38 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,890425#msg-890425</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,890425#msg-890425</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>musztard</strong><br />
Hi,<br />
Thank you for the replay.<br />
I ended up using rhino and grasshopper (to extract curves) since Slic3r couldn't meet my needs in the project. I had failed in my first simulation but luckily i found out what the mistake was.<br />
In a week i will be running another tests with my robot and RoboDK, so i can let you know about the results if anybody will still be interested.</div></blockquote>
<br />
Nice to hear!<br />
<br />
Yes, it would be really interesting to hear more about your tests, setup etc! <br />
<br />
How convenient have you found the use of rhino+crasshopper? Easy to learn and get along?]]></description>
            <dc:creator>DorisBoris</dc:creator>
            <category>Slic3r</category>
            <pubDate>Thu, 01 Sep 2022 15:37:42 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,890423#msg-890423</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,890423#msg-890423</link>
            <description><![CDATA[ <blockquote class="bbcode"><div><small>Quote<br /></small><strong>VDX</strong><br />
... maybe you can make a "trick" by slicing a part, 10-fold smaller with 0,5mm layer thickness ... then multiply all coordinates by 10x  B)-</div></blockquote>
<br />
Thanks for the tip! Might even try this some time. Sound a bit too hustling though :)]]></description>
            <dc:creator>DorisBoris</dc:creator>
            <category>Slic3r</category>
            <pubDate>Thu, 01 Sep 2022 15:34:07 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,890416#msg-890416</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,890416#msg-890416</link>
            <description><![CDATA[ Hi,<br />
Thank you for the replay.<br />
I ended up using rhino and grasshopper (to extract curves) since Slic3r couldn't meet my needs in the project. I had failed in my first simulation but luckily i found out what the mistake was.<br />
In a week i will be running another tests with my robot and RoboDK, so i can let you know about the results if anybody will still be interested.]]></description>
            <dc:creator>musztard</dc:creator>
            <category>Slic3r</category>
            <pubDate>Thu, 01 Sep 2022 11:02:15 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,889952#msg-889952</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,889952#msg-889952</link>
            <description><![CDATA[ ... maybe you can make a "trick" by slicing a part, 10-fold smaller with 0,5mm layer thickness ... then multiply all coordinates by 10x  B)-]]></description>
            <dc:creator>VDX</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 15 Jul 2022 15:56:52 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,889951#msg-889951</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,889951#msg-889951</link>
            <description><![CDATA[ Hey Musztard!<br />
<br />
I'm a bit surprised to find notification about your reply from my email after quite a while :)<br />
<br />
I didn't find any means to use Slic3r for this purpose and I'm also using RoboDK by the way.<br />
<br />
I ended up trying slicerxl, which is a free browser based slicer for this purpose. But it is quite limited to really simple shapes.<br />
<br />
 For more complex shapes I managed somehow with Ultimaker Cura Software.<br />
<br />
After some research I found out that almost everybody in this field are using Rhino software with Crasshopper plugin and its parametrical features.<br />
<br />
Since that, my project has been stalled so no deeper understanding found. But if you are interested in these slicerxl/ultimaker cura, I could try to remember what I did back there.<br />
<br />
Please let me know if you find out something new and it would be interesting to hear about your project as well!]]></description>
            <dc:creator>DorisBoris</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 15 Jul 2022 14:11:49 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,886850,889950#msg-889950</guid>
            <title>Re: Greater layer hights 5mm &lt;</title>
            <link>https://reprap.org/forum/read.php?263,886850,889950#msg-889950</link>
            <description><![CDATA[ Hi there,<br />
The same thing has been bothering me as well. Any solution to that question?<br />
I know that due to achieve greater layer heights you would need to increase the nozzle diameter. However it doesnt seem to be working for me in RoboDK :/]]></description>
            <dc:creator>musztard</dc:creator>
            <category>Slic3r</category>
            <pubDate>Fri, 15 Jul 2022 08:01:21 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,889842,889842#msg-889842</guid>
            <title>3D and Preview difference</title>
            <link>https://reprap.org/forum/read.php?263,889842,889842#msg-889842</link>
            <description><![CDATA[ Hi,<br />
<br />
I draw something in freecad to print but I cant get all the lines to print?<br />
<br />
In 3D and 2D looks OK, but in Preview  and Layers there are missing lines...<br />
<br />
I try to draw thicker lines and edit settings but nothing changes...<br />
<br />
Please help.<br />
<br />
Thank you]]></description>
            <dc:creator>rstergar</dc:creator>
            <category>Slic3r</category>
            <pubDate>Mon, 04 Jul 2022 06:10:49 -0400</pubDate>
        </item>
        <item>
            <guid>https://reprap.org/forum/read.php?263,888871,888871#msg-888871</guid>
            <title>Disable M116</title>
            <link>https://reprap.org/forum/read.php?263,888871,888871#msg-888871</link>
            <description><![CDATA[ Hi there I´m new in to the 3D printing world, I made a core-xy 3D printer using an Arduino Uno with the Teacup firmware. and I´m currently  using <br />
Slic3r 1.3.0v to generate my g-codes, and Pronterface to run the g-code. All works perfect, the speed is good, the printing quality and accuracy are great. The only annoying thing is that when I hit start printing, the printer says "wait for temperature to be reached" and the current temperature gauge freezes, (ok that is normal I guess) but it does that even if I manually preheated the hotend (at 185c° for PLA) and then hit the print button. Then after few minutes of waiting, the print start, but the starting moment seems kind of random regardless to the temperature of the hotend. So what I have been doing is editing every g-code and manually deleting the code line "M116 ; wait for temperature to be reached" . That works just fine, but I would like that Slic3r do it automatically. I know that you can edit start and end g-codes in Slic3r (in Printer Settings / Custom g-code), but there was no M116 there, still when I export the g-code, the M116 is there. So I want to know if there is any way to edit that part of the start g-code in Slic3r and get rid of the M116 entirely. <br />
I know that I will have to wait for the temp to be reached and then manually start the print, and I´m ok with that.<br />
P.D.  I also had some clogging due to heat creep because of the 3D printer just siting there "waiting for temperature to be reached"  (it was already 185c°. I know that because I used an external thermometer to check the temp at the hotend).<br />
 I will attach an example of the g-code just in case.<br />
Many greetings and thanks in advance]]></description>
            <dc:creator>PROTO_TIPO</dc:creator>
            <category>Slic3r</category>
            <pubDate>Sun, 27 Mar 2022 02:41:52 -0400</pubDate>
        </item>
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