Overcoming the limitations of support material September 29, 2016 05:31AM |
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Re: Overcoming the limitations of support material September 29, 2016 07:48AM |
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Re: Overcoming the limitations of support material September 29, 2016 08:19AM |
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Re: Overcoming the limitations of support material September 29, 2016 12:47PM |
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Re: Overcoming the limitations of support material September 29, 2016 01:01PM |
Registered: 9 years ago Posts: 153 |
Quote
DaGameFace
Slic3r has a different interface material setting separate from support pillar material and also does branching pillar supports to save material.
I use PVA with S3D and just dissolve all the support material in water. Works really well
Re: Overcoming the limitations of support material September 29, 2016 01:02PM |
Registered: 12 years ago Posts: 564 |
Re: Overcoming the limitations of support material October 01, 2016 05:11AM |
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Re: Overcoming the limitations of support material October 01, 2016 02:58PM |
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Re: Overcoming the limitations of support material October 02, 2016 01:37AM |
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Re: Overcoming the limitations of support material October 02, 2016 03:54AM |
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Re: Overcoming the limitations of support material October 02, 2016 04:23AM |
Registered: 11 years ago Posts: 580 |
Quote
Lykle
Is there a reason the throw-away core is circular? Or was that just easier to model that way