I've got a greyscale image that I want to turn into a solid. I can import the image into AoI and turn it into a height map but that'll just give me a single mesh surface. What I really want is a flat-bottomed solid with the height map as the upper surface. What's the best way to do this?
My first guess is to extrude the mesh upward, then use boolean modeling to slice the bottom flat. Any thoughts?