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Gears in AoI

Posted by Tavert 
Gears in AoI
August 29, 2007 12:53AM
Hey guys. I posted this over on Forrest's forum, thought I'd ask around here if anyone was interested. I saw Forrest's script for making an involute-profile gear and dug up some old code I'd written that did both an involute flank and a trochoidal fillet. The attached version will run in either Matlab or Octave (which you can get open-source in Cygwin, under math).

Call [xlist ylist] = gear(teeth,radius,pressure_angle,fillet,segments)
then plot(xlist,ylist) from within octave/MATLAB in whatever folder you save the attached file to. Teeth and segments should be integers, radius can be anything, pressure_angle will usually be 20 (degrees, it'll convert to radians if it needs to) and fillet can be between 0 and 0.38.

If anyone thinks this is remotely cool, could you help me put it into a script so it can be used directly from AoI?
Attachments:
open | download - gear.m (4.6 KB)
Re: Gears in AoI
August 29, 2007 09:20AM
Thats really cool... I don't know much about AoI, but hopefully someone around here will be able to help you out.
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