bogdan,
Thank you very much for the offer to set up a file storage place.
I'm going to try some more to find a reprap related forum which allows big files to move the skeinforge powwow to. If I do not find one in the next few days, I'll ask you to set up the file storage place.
The viewers have a close menu option, however, because there were no menu accelerator keys the typical 'Ctrl-W' to close the window did not work. Wade also ran into this issue. So I've added menu accelerator bindings to the menus in the latest version at:
[
members.axion.net]
jet,
Thanks for sending the settings. Even with them I was not able to reproduce the bug.
From your error trace, it looks like the fillet procedure worked. So try deactivating everything after that, by deselecting their 'Activate..' check buttons. The craft tools that are called after fillet can be found in the getCraftSequence() function in the help documentation for extrusion. They are the following:
unpause
export
Also, the analyze tools are called, so deactivate all the analyze tools.
Once you've done all this, you should get an output file. Then reenable the tools one by one until you find the hanging tool or tools. I would guess because of sheer complexity the problem is likely in behold or skeinview, but only experiment can make sure.
At that point, you can just avoid the hanging tool. If you want to persevere, put in a lot of print statements to find out were it is hanging, and if you can fix it send me the fix. If you can not, but can localize it to a tiny code area, send that to me.
VDX,
Unfortunately my plans about adding hatch-lines have been pushed back many months beyond my earlier many months estimate because of other feature requests. Maybe in 2011
Cheers,
e
PS
In general, if people want a feature bumped up the todo list, contribute to skeinforge in some way, some suggestions are at:
[
dev.forums.reprap.org]
and I'll bump that feature up the list. The current list is very roughly from the requests of those who are contributing.