awesome!!
like adrian said, this website is a complement to the objects wiki...
the idea here is that the bulk of the information about a certain part
is stored on the wiki, and this DB simply stores relationships between
parts and also supplier information.
wiki's are great for collaboratively editing content... they suck for
storing relational data.
i also want to create an embeddable script that will allow you to put
copy and paste an auto-updated parts list into your site. that would
allow the best of both worlds =)
~Zach
On 3/27/07, Adrian Bowyer wrote:
> Fortunately I have little hair...
>
> I am about to do a frightening thing - freeze some parts of the design
> (except for correcting actual mistakes), and create a timetable of
> what's to be done up to the release of RepRap 1.0 "Darwin". I'll do it
> at [
reprap.org]
>
> Zach's parts database should link in very nicely with that.
>
> I think that it is complementary to objects.reprap.org (as Zach
> indicates below). Objects is ultimately far more wide-ranging, in that
> it will have vacuum cleaners and garden trowels and sandals in. The
> database is for RepRap itself to start with, but is obviously scalable
> to deal with any bought-in parts needed for all those other reprapped
> objects.
>
> --
>
> Best wishes
>
> Adrian
>
> Dr Adrian Bowyer
> [
staff.bath.ac.uk]
> [
reprap.org]
>
> Zach Hoeken wrote:
> > heres the difference: the parts db is simply a listing of the
> > components broken down into what makes up what. think the parts lists
> > that are on say the universal board page. it will contain the name
> > of the object, an optional short description, links to its detail
> > pages (objects.reprap.org), subversion, etc.
> >
> > the main meat of the parts db is simply to tell people what the
> > objects consist of, and where you can buy them. until the day in the
> > distant future when the machine can fabricate all of its own parts,
> > people will still need to buy something to get started. even then
> > they will still need to get supplies. this is a way to get that data
> > into a db so we can have a nice, easy way to present it, and also
> > allow others to do useful things with the data.
> >
> > you cant do anything very useful with a formatted table in a wiki...
> > that is not a scalable solution. this will allow us (and others) to
> > list suppliers, and also have a nice breakdown of what each part of
> > the project consists of.
> >
> > if you're talking about the objects.reprap.org site, its a really good
> > solution. that is where most information should live on each object,
> > especially if its fabbable (sp?) if you're talking about the plone
> > site... well i'm not familiar with that and dont know how easy it is
> > to create custom db stuff with it. i do know i'm intimately familiar
> > with PHP + MySQL so I can crank out this site pretty easily. plus it
> > will keep me out of Adrians hair while he finishes up Darwin to the
> > point where he can send out part kits.
> >
> > ~Zach
> >
> >
> >
> > On 3/26/07, Sebastien Bailard wrote:
> >> On Monday 26 March 2007 21:13, Zach Hoeken wrote:
> >>> Hey All,
> >>>
> >>> With the influx of new members, (and the influx of their first
> >>> question: is there a list of parts i need?) I've decided to dust off
> >>> the old objects site. I'm re-purposing it as a Parts DB instead of a
> >>> community oriented site... i think the forums / wiki fill that nice
> >>> quite nicely.
> >>>
> >>> Instead, it will simply be a list of parts, suppliers for those parts,
> >>> and most importantly it will be able to generate a recursive list of
> >>> parts so we can point someone at a 'master parts list' that they can
> >>> then use to purchase whatever is needed. its not quite done, but its
> >>> much simplified, so i'll be able to get it done and working within two
> >>> weeks.
> >>>
> >>> also, one of the features that would really rock would be a feature
> >>> that allows you to embed the parts lists into an external website
> >>> (such as our wiki). it also will feature links to the object wiki,
> >>> etc. so that things will be nice and easily cross referenced. it also
> >>> has super easy data export (xml, JSON, etc) so if i fall off the face
> >>> of the earth you wont be locked into the software.
> >>>
> >>> i took the liberty of adding parts.reprap.org which now points to it.
> >>> check it out, but remember there are definitely some missing parts
> >>> (lol!)
> >>>
> >>> ~Zach
> >>>
> >> I'm concerned that this overlaps the functionality of our objects website and
> >> the RepRap documentation websites without provided new functionality we
> >> couldn't proved with the original websites.
> >>
> >> Nevermind that I need to reboot the objects website which has been dead in the
> >> water for a month or so now.
> >>
> >> -Sebastien
> >> _______________________________________________
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> >>
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