I am thinking about messing around with slicing .obj/.stl file into gcode or maybe even remove the gcode step and move straight to motor direct control.
I am only thinking about this as I heard slicing is very slow, I have never used any slicer, what is slow about it, how long does a slicer take to turn a typical object into gcode?
Is there an easy to understand overview of the slicing process and how the slicer code works?