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Slice object - circles looking wrong

Posted by TRoager 
Slice object - circles looking wrong
May 06, 2014 05:49AM
Hello folks.

i have been trying for the first time to create an object for my hobby motors, but i just can't understand why slic3r keep slicing it with errors IMO.

maybe some of you can shed some light.



stl file:
[drive.google.com]
Re: Slice object - circles looking wrong
May 06, 2014 07:59AM
Could be settings, could be the version you are using, you need to provide more details.
I assume it is the circle on the far left in your image that is the problem?

I just sliced your object using my default settings and Slic3r version 0.9.10b (the last one that has actually worked properly for me) and it seems to come out ok.
Re: Slice object - circles looking wrong
May 06, 2014 03:24PM
I just slic3d it twice with V1.1.2 and it came out fine. I did it once with rectilinear infill and once with honeycomb as that is what you have.

Need more info.
Re: Slice object - circles looking wrong
May 06, 2014 08:22PM
You cannot always rely on the graphic, and as the others have said, it seems to slice ok. Have you tried an actual print yet?


_______________________________________
Waitaki 3D Printer
Re: Slice object - circles looking wrong
May 08, 2014 02:57AM
I used the experimental 1.1.1 but haven't had any issues with it before that. i then updated it to 1.1.2 and it sliced perfectly so maybe it was just the other version.

but i can understand why you guys use the 0.9.10 versions, whats so different about that one ?
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