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RepRap funzionamento December 23, 2013 09:58AM |
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Re: RepRap funzionamento December 23, 2013 11:20AM |
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Re: RepRap funzionamento December 23, 2013 12:11PM |
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Re: RepRap funzionamento December 23, 2013 12:33PM |
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Re: RepRap funzionamento December 23, 2013 12:38PM |
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Re: RepRap funzionamento December 23, 2013 12:54PM |
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Re: RepRap funzionamento December 23, 2013 01:22PM |
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Re: RepRap funzionamento December 23, 2013 03:34PM |
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Re: RepRap funzionamento December 23, 2013 05:42PM |
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Quote
#define DEFAULT_AXIS_STEPS_PER_UNIT
#define DEFAULT_MAX_FEEDRATE
#define DEFAULT_MAX_ACCELERATION
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Re: RepRap funzionamento December 24, 2013 10:40AM |
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Re: RepRap funzionamento December 24, 2013 12:44PM |
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Re: RepRap funzionamento January 17, 2014 03:47AM |
Registered: 12 years ago Posts: 21 |
Quote
//// MOVEMENT SETTINGS
#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
#define HOMING_FEEDRATE {5000, 5000, 150, 0} // set the homing speeds (mm/min) //TF3D setting
// default settings
#define DEFAULT_AXIS_STEPS_PER_UNIT {50,50,200.0*8/3,575} // default steps per unit //TF3D setting
#define DEFAULT_MAX_FEEDRATE {500, 500, 2, 45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {7000,7000,50,5000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. //TF3D setting
#define DEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
#define DEFAULT_RETRACT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for r retracts
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Re: RepRap funzionamento January 17, 2014 03:55AM |
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Re: RepRap funzionamento January 17, 2014 04:05AM |
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Re: RepRap funzionamento January 17, 2014 04:13AM |
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Re: RepRap funzionamento January 17, 2014 04:15AM |
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Re: RepRap funzionamento January 17, 2014 04:17AM |
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Re: RepRap funzionamento January 17, 2014 04:21AM |
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Re: RepRap funzionamento January 17, 2014 04:24AM |
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Re: RepRap funzionamento January 17, 2014 04:33AM |
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Re: RepRap funzionamento January 17, 2014 05:06AM |
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Re: RepRap funzionamento January 17, 2014 05:23AM |
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Re: RepRap funzionamento January 17, 2014 05:47AM |
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Re: RepRap funzionamento January 17, 2014 06:21AM |
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Re: RepRap funzionamento January 17, 2014 06:33AM |
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Re: RepRap funzionamento January 17, 2014 06:36AM |
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Re: RepRap funzionamento January 17, 2014 07:04AM |
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Re: RepRap funzionamento January 18, 2014 04:12PM |
Registered: 12 years ago Posts: 21 |
Quote
//// MOVEMENT SETTINGS
#define NUM_AXIS 4 // The axis order in all axis related arrays is X, Y, Z, E
#define HOMING_FEEDRATE {1000,1000,150,0} // set the homing speeds (mm/min) //TF3D setting
// default settings
#define DEFAULT_AXIS_STEPS_PER_UNIT {50,50,200.0*8/3,575} // default steps per unit //TF3D setting
#define DEFAULT_MAX_FEEDRATE {500,500,2,45} // (mm/sec)
#define DEFAULT_MAX_ACCELERATION {1500,1500,50,1000} // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. //TF3D setting
#define DEFAULT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for printing moves
#define DEFAULT_RETRACT_ACCELERATION 3000 // X, Y, Z and E max acceleration in mm/s^2 for r retracts
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Re: RepRap funzionamento February 02, 2014 06:51AM |
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Re: RepRap funzionamento February 02, 2014 08:14AM |
Registered: 12 years ago Posts: 1,865 |