im working on rewriting the rendering in JoGL which should at least boost rendering performance, the related topic is "Why Java3D"by Mythprogrammer - RepRap Host
oh i didn't know that about transparent bottles. I'll make a note to look for HDPE from now onby Mythprogrammer - General
Miro is a free internet TV program that allows you to broadcast and download videos from others. I suggest reprap make a channel and show step by step instructions to make parts, weekly uploads on reports from reprap progress, stuff that gets built by reprap machines, user submitted videos of their creations, etc. thought i would bring it upby Mythprogrammer - General
well if plastic bags get banned at least water bottles seem to be in abundance x_x (tap water kinda guy). i look forward to the day i can use my brother's coke bottle to create things to harass himby Mythprogrammer - General
well im calling it a night, midnight here. I'll reattempt in the morning. my process so far is getting the concepts down and making the objects I need work in the demo before I start implimenting untested code. Right now my biggest problem is orienting the image on the screen. The wineglass for example starts around 140 in the x coordinates and im trying to get everything relative to a common poiby Mythprogrammer - RepRap Host
lol thanks for the support. when i started doing 3d in java, i ran across java3d as well like this software did and i used it in a spanish project displaying paintings in a art museum . But the performance brought problems that gl4java and jogl solved. Focused on Jogl because, as far as I can tell, its true to the opengl programming without programming in c/c++ and its still active so the perfoby Mythprogrammer - RepRap Host
- 32 bit - 64 bit Here are my demos for Win32 bit and Win64 bit. The jars and dlls be a able to be swapped with the Linux counter parts for JoGL (I don't think the j3d jars need to be changed). This demo was just to display the performance of JoGL over Java3D. I'm still making the changes to the program but honestly its a large amount of code and it may not be entirely possible. :/ Howeverby Mythprogrammer - RepRap Host
lol yea, i have virtual machines running on this computer for CentOS/WIN2000/WINXP, macs i have a grudge against i'll hold off on the dll/jar loaders till i see the installer so far the work on the code is somewhat tormenting the graphics are intertwined with the stl loading and im seperating them into two different catagories, the model data and the rendering of the model. Also some sideby Mythprogrammer - RepRap Host
well if usa isnt on the list, u can add it now i'm startign work on the project. I noticed the .classpath and .project files in the zip so im assuming you guys use eclipse too I also wanted to add in a class that'll load the appropriate dll's and jar's for the operating system so no one has to download any file other than reprap's host program.by Mythprogrammer - RepRap Host
alright then i take on the challenge to go in the direction of JoGL. is the source code for the current project available with documentation (if no documentation, could wing it) Edit: Must say the code is well commented and the Javadocs will help. You guys have some high end programmers over there, you have my respectby Mythprogrammer - RepRap Host
well i have some free time and didnt expect 3 responses in a couple of hours so i'll whip something together to maybe convince someone to work out the details if the program thats used is object oriented in its programming, should be easy to swap out Java3D for JoGL Edit: I was looking through the j3d-org and looks like they have stl loaders so that shouldnt be a problem.by Mythprogrammer - RepRap Host
wow great link managed to overlook it completely. hm but how would the plastic bag one work now? maybe a tube with a plunger on top that slowly pushed the bag to the bottom to be melted?by Mythprogrammer - General
Java3D is a good 3D renderer for some programs but I think it can be one uped by JoGL which is Java and OpenGL bindings. The difference between the two is that JoGL is hardware accelerated, has easier installiation into the java environment, and you'll find alot more people that can program OpenGL willing to help than Java3D. thought i would inform. Ive been programming java since 12-13 and useby Mythprogrammer - RepRap Host
Maybe it should have a small blender type attachment, cut up the plastic into shavings so when it gets to the melter, less heat is needed.by Mythprogrammer - General
ah gravy then nice to know people are on it reprap ftwby Mythprogrammer - Mechanics
I read on the versions page that making our own circuit boards could be a possibility. I wanted to know how the progress has been in that department because that really interests meby Mythprogrammer - Mechanics
lol good question. good luck on finding a way to melt em downby Mythprogrammer - General
Ah never though about using the plastic already in the house. I figured the plastic RepRap used was special for some reason or another. Hm, I think I'll experiment with it and let you guys know how it turns out in a while, still building a reprap myself.by Mythprogrammer - General
After a part is produced and considered no longer useful, is there a way to heat it back into a thread using a small hole and some guiding loops or is the properties of the plastic changed after the initial heating. if its possible, could call it the 'darwin companion' idea i have so far is a hopper like object (similar in paint ball guns) to toss in the broken apart plastic pieces. A nozzle wiby Mythprogrammer - General