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Hi again, François
I've included the STL model this time. If we set Skeinforge Carve, Edge Width over Height to .45 with Layer Height .75mm you should get the toolpath shown in the MachToolpathShellWithHoles image. Here is a middle layer shown in Skeinlayer . The carve algorithm follows the perimeter of the shell until it gets to the starting point then bridges to the next closest perimeter st
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ronmacmedia
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Skeinforge
Hi François....
Sorry to take so long to respond to your kind attention to my problem... I just realized I could have sent an alert email when you replied....
Here is a double shell model with holes as a test piece for the robot module shell I would like to create, . Here is the very reasonable toolpath (rendered in Mach3) showing the bridges as well as the extruded path. . And here is the res
by
ronmacmedia
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Skeinforge
I'm trying to make a 2mm thick double shell with lots of penetrating holes as a case for a robot module, using ReplicatorG and Skeinforge50. If I could just get the toolpath generated to be the simplest possible, i.e. when it gets to a hole (gap in the shell) it just bridges to the other side of the hole, the surface of the shell would look fine. Instead what Skeinforge does is jump (create a lo
by
ronmacmedia
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Skeinforge