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Host Software display doesn't work quite right

Posted by jawatim 
Hi,

I was testing the host software on my computer. It is a 64-bit Windows Vista and I used the instructions contained here:

http://dev.forums.reprap.org/read.php?12,28734

to get it to work on my computer. Everything works, but when I imported an stl file, all I get is what looks like a spiky "ball" of triangles.

The stl file is fine because my MiniMagics viewer shows it as it should look. It's image is at is at:

http://www.flickr.com/photos/36647774@N05/4113756383/
However, the reprap host software shows it as this:

http://www.flickr.com/photos/36647774@N05/4113756403/in/photostream/
Thanks in advance for any help.
Re: Host Software display doesn't work quite right
November 18, 2009 06:01AM
If you load the famous Mini mug what do you get?

Just ensuring it's not a weird format thing so import something which is known to work.

regards

Stephen
jawatim
Re: Host Software display doesn't work quite right
November 19, 2009 03:27AM
Well, the minimug displays correctly.
http://www.flickr.com/photos/36647774@N05/4117110480/

Is there a problem with Google Sketchup's free stl export ruby script output?
The gear was designed in Sketchup.
Re: Host Software display doesn't work quite right
November 19, 2009 06:18PM
> Is there a problem with Google Sketchup's free stl export ruby script output?
> The gear was designed in Sketchup.
Sorry I have no idea.

Try using different software. Looks like you will have to experiment a bit.

On the plus side it looks like the reprap host is working well.

Stephen
do you have meshlab or another program to clean up the mesh? what detail level are you using, for example resolution should be no greater than .1mm
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