Anybody can render this to produce .STL ?
It is the problem from previous post
Thomas
$fa=1;
$fn=200;
module schacht () { // make a cylinderlock shape
hc=50;
difference () {
union () {
hull () {
translate (v=[-47, 0, 0])
cylinder (h=hc, r1=7, r2=7);
translate (v=[-29, 0, 0])
cylinder (h=hc, r1=7, r2=7);
}
hull () {
translate (v=[-26, -6, 0])
cylinder (h=hc, r1=5, r2=5);
translate (v=[-26, 6, 0])
cylinder (h=hc, r1=5, r2=5);
} // e hull
} // e union
// subtract the hole
hole ();
} // e diff
} // e schacht
module hole () {
translate (v=[-38, 25, 30])
rotate (a=[90, 0, 0])
cylinder (h=50, r1=13, r2=13);
}
translate (v=[0, 0, -8]) // round it up and smoothen the edges
minkowski () {
schacht ();
sphere (1);
} // e mink
module fels () { // make a wider cylinderlock shape
rc=5;
dc=8;
dc2=6;
union () {
hull () {
translate (v=[-47, 0, 0])
cylinder (h=rc, r1=dc, r2=dc);
translate (v=[-29, 0, 0])
cylinder (h=rc, r1=dc, r2=dc);
}
hull () {
translate (v=[-26, -6, 0])
cylinder (h=rc, r1=dc2, r2=dc2);
translate (v=[-26, 6, 0])
cylinder (h=rc, r1=dc2, r2=dc2);
} // e hull
} // e union
} // e rim
translate (v=[0, 0, -10])
color ("red")
minkowski () {
fels ();
sphere (1);
}
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Orca V4.4 rebuild to Ramps with Mk8 and E3D, as well as a Rostock Delta Mini and an OLO in backorder :-)