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adding functoinality and parts June 20, 2008 12:56PM |
Registered: 17 years ago Posts: 42 |
hidiously expensive.|
Re: adding functoinality and parts June 20, 2008 02:53PM |
Admin Registered: 18 years ago Posts: 14,148 |
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Re: adding functoinality and parts June 21, 2008 07:48AM |
Registered: 17 years ago Posts: 42 |
also much easer to add more motors etc into the setup as the limit on a can network is 255. Only thing would be the solunoid and the heating element but if worse comes to worse i could use a small PIC to attach them to the network as well.|
Re: adding functoinality and parts June 21, 2008 10:05AM |
Registered: 17 years ago Posts: 361 |
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Re: adding functoinality and parts June 21, 2008 10:48AM |
Registered: 17 years ago Posts: 42 |
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Anonymous User
Re: adding functoinality and parts June 22, 2008 12:59AM |
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Re: adding functoinality and parts June 22, 2008 02:08AM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 22, 2008 06:59AM |
Registered: 17 years ago Posts: 100 |
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Re: adding functoinality and parts June 22, 2008 09:42AM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 22, 2008 09:53AM |
Registered: 17 years ago Posts: 361 |
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Im trying to avoid the pitfalls of a microcontroller!
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I thought there was a way to join two Arduino's together to give us more pins/memory to play with
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Re: adding functoinality and parts June 22, 2008 11:24AM |
Registered: 17 years ago Posts: 42 |
So i would of thought there would be someone willing to make steppers.|
Re: adding functoinality and parts June 22, 2008 11:57AM |
Registered: 17 years ago Posts: 361 |
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Re: adding functoinality and parts June 22, 2008 12:16PM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 22, 2008 03:34PM |
Registered: 17 years ago Posts: 361 |
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Still liking the CAN idea better, get the PC to do more of the workload
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Im more curious to look into the PC side of things, I want to make a C,C++,C# port of it

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We could always switch to a robotic arm
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Anonymous User
Re: adding functoinality and parts June 22, 2008 04:15PM |
hidiously expensive.|
Re: adding functoinality and parts June 22, 2008 04:46PM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 22, 2008 08:09PM |
Registered: 17 years ago Posts: 100 |
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Re: adding functoinality and parts June 23, 2008 12:07PM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 23, 2008 02:39PM |
Registered: 17 years ago Posts: 361 |
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Re: adding functoinality and parts June 23, 2008 04:07PM |
Registered: 17 years ago Posts: 42 |
going to use the Arduino Diecimila with a extendid breadboard. have pins in pairs of two for the motors, which will use a multiplexing chip to produce four outputs that will go through relays directly into the motors, cutting out the motor drives. more of a slash and bang job but good enough for me as im planning to use screwdrives on all axis's. greater accuracy but lower speed. Although it should enable me to make a much strounger reprap that could take more tourque, which will be usefull for milling or drilling etc.
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Re: adding functoinality and parts June 24, 2008 09:41AM |
Registered: 17 years ago Posts: 361 |
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four outputs that will go through relays directly into the motors
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Re: adding functoinality and parts June 24, 2008 11:29AM |
Registered: 17 years ago Posts: 42 |

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Re: adding functoinality and parts June 24, 2008 02:23PM |
Registered: 17 years ago Posts: 361 |
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the current driver boards do clever things like chopping voltage etc

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the z axis on the darwin is a screwdrive
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Re: adding functoinality and parts June 24, 2008 02:34PM |
Admin Registered: 18 years ago Posts: 1,915 |
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Re: adding functoinality and parts June 24, 2008 02:36PM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 27, 2008 04:22PM |
Registered: 17 years ago Posts: 42 |
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Re: adding functoinality and parts June 28, 2008 03:16AM |
Registered: 17 years ago Posts: 361 |
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im using c# with the .net framework