Hi all,
I have a binary STL file that I have hand-verified. It's very easy to verify, because it's just a box 1 inch by 2 inches by 3 inches.
However, this program results in a File Not Found exception when the STLLoader tries to load the file. Here's my test program:
import java.io.*;
import org.reprap.gui.STLObject;
public class Main
{
public static void main(String[] args)
throws Exception
{
File file = new File(args[0]);
System.out.println("File " + file.getAbsolutePath() +
" " + (file.exists() ? "exists" : "does not exist"));
STLObject object = new STLObject();
object.addSTL(file.getAbsolutePath(),
null, null, null);
}
}
Output:
File /Users/me/Desktop/box.stl exists
loadSingelSTL(): Exception loading STL file from: /Users/me/Desktop/box.stl
java.io.FileNotFoundException
at org.j3d.renderer.java3d.loaders.STLLoader.load(STLLoader.java:82)
at org.reprap.gui.STLObject.loadSingleSTL(STLObject.java:203)
at org.reprap.gui.STLObject.addSTL(STLObject.java:178)
at Main.main(Main.java:119)
I know the file exists, because Java says it does. I tried reading it (not shown in the code), and it reads fine. Nevertheless, J3D's STLLoader claims the file doesn't exist. I am using j3d-org-java3d-all.jar that I got from the
RepRap SCM repository yesterday.
Worse, when I tried to look for the source code to org.j3d.renderer.java3d.loaders.STLLoader, I get led to
code.j3d.org which doesn't even resolve.
So, two questions: (1) Why is STLLoader throwing a file not found exception? (2) Where is the source code to the org.j3d package?
My system:
MacOS 10.6.2
Macbook Pro / Intel Core2Duo
Java 5 (also 6 - fails on both)
Thanks,
--Rob