Tapering object. January 10, 2015 07:04AM |
Registered: 9 years ago Posts: 12 |
Re: Tapering object. January 10, 2015 08:54AM |
Registered: 10 years ago Posts: 2,472 |
Re: Tapering object. January 10, 2015 11:26AM |
Registered: 9 years ago Posts: 12 |
Re: Tapering object. January 10, 2015 12:24PM |
Registered: 9 years ago Posts: 12 |
} elsif ($self->config->seam_position eq 'random') { if ($loop->role == EXTRL_ROLE_CONTOUR_INTERNAL_PERIMETER) { my $polygon = $loop->polygon; my $centroid = $polygon->centroid; $last_pos = Slic3r:oint->new($polygon->bounding_box->x_max, $centroid->y); #)) $last_pos->rotate(rand(2*PI), $centroid); } $loop->split_at($last_pos); }I'm thinking of setting the "seam_position" to "random" for a test, but then having modified the code not to do the rotate. Having the seam at my taper might help getting my print finished.......
Re: Tapering object. January 10, 2015 02:22PM |
Registered: 10 years ago Posts: 2,472 |