Slic3r new cut feature?? June 30, 2014 06:46AM |
Registered: 10 years ago Posts: 135 |
Re: Slic3r new cut feature?? June 30, 2014 08:48AM |
Registered: 13 years ago Posts: 1,611 |
Re: Slic3r new cut feature?? June 30, 2014 09:34AM |
Registered: 10 years ago Posts: 135 |
Re: Slic3r new cut feature?? July 07, 2014 08:11AM |
Registered: 10 years ago Posts: 135 |
Re: Slic3r new cut feature?? July 07, 2014 11:22AM |
Registered: 10 years ago Posts: 2,472 |
Re: Slic3r new cut feature?? July 08, 2014 09:56AM |
Registered: 10 years ago Posts: 378 |
Re: Slic3r new cut feature?? July 08, 2014 12:13PM |
Registered: 10 years ago Posts: 2,472 |
Quote
jstck
As mentioned in other threads, the checkbox "Avoid crossing perimeters" causes Slic3r to often be horrendously slow. With that unchecked, I have never really had any performance problems with Slic3r (complex things might take a few minutes, but not more).
Re: Slic3r new cut feature?? July 08, 2014 12:21PM |
Registered: 10 years ago Posts: 14,672 |
Re: Slic3r new cut feature?? July 08, 2014 02:41PM |
Registered: 10 years ago Posts: 378 |
Quote
dmould
I had thought I had removed that checkbox, but I've just looked and it has crept back in somehow. You are correct - with that checked an STL took 6 hours to slice yesterday. Tried again after unchecking and the same STL took 45 seconds. Seems to be a bit of a misfeature.